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sw.affectstarget notself
Renegade edited this page Dec 4, 2011
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This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
Example: I want to create an structure that activates the ForceShield via AutoFire, SelfTargeting around but does not affect itself. ATM it is not possible. There are several other instances in which one would not like the SW building affect itself so a new option for the AffectsTarget would be useful.
- This needs to be filled by a supporter/drafter of this specification.
- This needs to be filled by a supporter/drafter of this specification.
- Original request by Speeder/speederyr
- Imported request at LaunchPad
- Blueprint meta-data at LaunchPad