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make parasiteable work on buildings
Renegade edited this page Dec 4, 2011
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This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
Make Parasiteable work on buildings. Also when parasite unit enters a vehicle that deploys into building the parasite unit vanishes and when you undeploy the building, the unit vanishes. I hope you can fix that.
- This needs to be filled by a supporter/drafter of this specification.
- This needs to be filled by a supporter/drafter of this specification.