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make parasiteable work on buildings

Renegade edited this page Dec 4, 2011 · 1 revision

Make Parasiteable work on buildings

This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.

Original Request

Make Parasiteable work on buildings. Also when parasite unit enters a vehicle that deploys into building the parasite unit vanishes and when you undeploy the building, the unit vanishes. I hope you can fix that.

Specification details

Goals

  • This needs to be filled by a supporter/drafter of this specification.

Suggestions / Notes

  • This needs to be filled by a supporter/drafter of this specification.

See also

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