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superweapon scatter
Renegade edited this page Dec 4, 2011
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This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
Useful for when the AI targets stealthed units or structures, this feature is a request to have the AI become "inaccurate" when firing superweapons on stealthed units, as though it's "guessing" where the units or buildings are.
whether the "inaccuracy" is based on the range of the weapon, or if it's user definable is up to whoever codes it. I'd prefer user definable.
- This needs to be filled by a supporter/drafter of this specification.
- This needs to be filled by a supporter/drafter of this specification.
- Original request by MRMIdAS/mrmidas
- Imported request at LaunchPad
- Blueprint meta-data at LaunchPad