You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Renegade edited this page Dec 4, 2011
·
1 revision
Allow modders to choose what happens to parasites if the host heals
This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker.
If you are interested in fleshing out this feature, please update this page.
Original Request
Currently, if an infected unit is healed, the parasite is removed. This isn't wanted in certain cases e.g. mind-control parasites, healing parasites...
Specification details
Goals
This needs to be filled by a supporter/drafter of this specification.
Suggestions / Notes
This needs to be filled by a supporter/drafter of this specification.