Skip to content

allow modders to choose what happens to parasites if the host heals

Renegade edited this page Dec 4, 2011 · 1 revision

Allow modders to choose what happens to parasites if the host heals

This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.

Original Request

Currently, if an infected unit is healed, the parasite is removed. This isn't wanted in certain cases e.g. mind-control parasites, healing parasites...

Specification details

Goals

  • This needs to be filled by a supporter/drafter of this specification.

Suggestions / Notes

  • This needs to be filled by a supporter/drafter of this specification.

See also

Clone this wiki locally