-
Notifications
You must be signed in to change notification settings - Fork 33
multiple types considered as one class to selection and buildlimit
This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
Well, someone posted a request about having a VeteranClass= and EliteClass= setting, so "Select all of this type" will work for units that have undergone transformation after promotion to Elite. And someone has requested to include a function to transform a building into another building after it has fired its superweapon. IMO, the VeteranClass=/EliteClass= setting, if implemented, should be expanded, so a building that has been transformed from another building by firing its Superweapon does count towards the BuildLimit= of the original building. I'm thinking about something like:
[EXAMPLE_OBJECT] BuildLimit=1 ;VeteranClass=;obsolete ;EliteClass=;obsolete SameClass=EXAMPLE_OBJECT_VETERAN,EXAMPLE_OBJECT_ELITE,EXAMPLE_OBJECT_AFTER_SW ; list of objects that count toward BuildLimit and Selection of parent building.
- This needs to be filled by a supporter/drafter of this specification.
- This needs to be filled by a supporter/drafter of this specification.
- Original request by Bug Importer/bug-importer
- Imported request at LaunchPad
- Blueprint meta-data at LaunchPad