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ischargeturret forces the unit to only have one weapon

Renegade edited this page Dec 4, 2011 · 1 revision

IsChargeTurret forces the unit to only have one weapon.

This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.

Original Request

If IsChargeTurret=yes is set on a unit then it can only use Weapon1/EliteWeapon1. It would be nice if this limitation were removed so that it can fire Primary/Secondary as normal.

Specification details

Goals

  • This needs to be filled by a supporter/drafter of this specification.

Suggestions / Notes

  • This needs to be filled by a supporter/drafter of this specification.

See also

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