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implement working ice logic
Renegade edited this page Dec 4, 2011
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This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
Unlike TS where the arctic theatre had ice tiles that would crack and allow a unit to sink if it was too heavy, in RA2 the ice (if tiles are created and implemented) stays as placed.
- This needs to be filled by a supporter/drafter of this specification.
- This needs to be filled by a supporter/drafter of this specification.
- Original request by Blade/nadia-xy
- Imported request at LaunchPad
- Blueprint meta-data at LaunchPad