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modification to custom mouse pointers logic
Renegade edited this page Dec 4, 2011
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This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
One thing that would be handy would be to allow modders to respecify the frames of existing actions using the new mouse pointers logic. Taking the old RP logic as an example: [MouseCursors] ChronoSphere=357,12,2,516,-1,12345,12345
This could be used to re-enable the animated Chrono Sphere cursor. It could also be used to specify cursor frames for unused actions like Tote and Heal, which are currently both set to the same frame, therefore causing graphical issues whenever you have a Carry-all or Medic unit.
- This needs to be filled by a supporter/drafter of this specification.
- This needs to be filled by a supporter/drafter of this specification.
- Original request by Nighthawk/nighthawk
- Imported request at LaunchPad
- Blueprint meta-data at LaunchPad