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Sprint 4: Armour User Testing and Update

Lukeyone edited this page Oct 18, 2022 · 7 revisions

Armour

The main updates to Armour were the functionality for Damage Reduction and Damage Return(a feature which was kept due to its uniqueness), as well as implementing a new armour image for the last armour type. According to Sprint 3, it was found that 2 unique armour types per level were wanted by the majority of people. This sprint focused on improving that armour type, referred to as DarkArmour, to be more adequate for the game, balance wise and bug wise.

Armour Design and User Testing

https://github.com/UQdeco2800/2022-studio-2/wiki/Sprint-4:-Armour-Design-and-User-Testing---Future-Directions

Code

https://github.com/UQdeco2800/2022-studio-2/wiki/Sprint-4:-Armour-Coding

Changes to Plan

https://github.com/UQdeco2800/2022-studio-2/wiki/Sprint-4:-Armour-and-Potions-Changes-to-Plan

Author

Lachlan McDonald, 45320932 (merty009#1029, https://github.com/Lukeyone)

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