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Inventory

PeterOu8 edited this page Oct 18, 2022 · 107 revisions

Introduction

The inventory system is implemented for the player to track their inventory and store items. It is able to be opened and closed by clicking a button on the keyboard. This component also handles player's interaction with items in the inventory.

Guide on how to use the InventoryComponent

Code

Sprint 1

Sprint 2

Sprint 3

Sprint 4

Design

Sprint 1

Sprint 2

Sprint 3

Sprint 4

Testing Plan & User Testing

Sprint 3

Sprint 4

Members:

Anders Jepsen, 47662588 (Oceanfloor#3343, https://github.com/0ceanfloor)

Li-Sung Ou, 45844522 (Secret Agent Randy Beans#6754, https://github.com/PeterOu8)

Zhenyu Ding, 45250673 (7ayuu#3089, https://github.com/7ayuu)

Siu Ming Lam, 45945625 (Timothy_Lam#2101, https://github.com/TimothyLam123)

Lachlan McDonald, 45320932 (merty009#1029, https://github.com/Lukeyone)

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