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Charge Skill
charge skill actually has the same place as dash skill, both are sprinting, except that charge skill is able to do damage to the enemy during sprinting, so I designed a sprinting character as an icon, and in order to highlight the process of sprinting, I disassembled part of the character to make it look like a shadow, while the right hand has a starting attack action so that the player can see what the icon represents.
Regarding the design inspiration for the charging skill animation, the main focus is still on two aspects. One is the state before charging, and the player should be in a state of storage before charging forward. So I designed different animations for these two states and showed them in a coherent way.
This is the animation before the charge players are storing power.
This is a rendering of the player's skills when charging forward.