Skip to content

Actions: GameDevTecnico/cubos

🪟 Build Engine Windows

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
1,293 workflow run results
1,293 workflow run results

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

docs(engine): consider new Cubos location
🪟 Build Engine Windows #2020: Commit 1bdd974 pushed by RiscadoA
January 29, 2024 20:55 4m 25s main
January 29, 2024 20:55 4m 25s
refactor: move Cubos to core
🪟 Build Engine Windows #2019: Pull request #910 synchronize by RiscadoA
January 29, 2024 20:50 4m 34s 900-move-cubos-to-the-core
January 29, 2024 20:50 4m 34s
refactor: move Cubos to core
🪟 Build Engine Windows #2018: Pull request #910 synchronize by RiscadoA
January 29, 2024 20:49 6m 2s 900-move-cubos-to-the-core
January 29, 2024 20:49 6m 2s
DevGamm hacks
🪟 Build Engine Windows #2017: Pull request #812 synchronize by RiscadoA
January 29, 2024 20:39 2m 55s devgamm
January 29, 2024 20:39 2m 55s
refactor: move Cubos to core
🪟 Build Engine Windows #2016: Pull request #910 synchronize by RiscadoA
January 29, 2024 20:37 4m 17s 900-move-cubos-to-the-core
January 29, 2024 20:37 4m 17s
refactor: move Cubos to core
🪟 Build Engine Windows #2015: Pull request #910 synchronize by RiscadoA
January 29, 2024 20:35 10m 35s 900-move-cubos-to-the-core
January 29, 2024 20:35 10m 35s
refactor: move Cubos to core
🪟 Build Engine Windows #2014: Pull request #910 synchronize by RiscadoA
January 29, 2024 20:31 5m 25s 900-move-cubos-to-the-core
January 29, 2024 20:31 5m 25s
refactor: move Cubos to core
🪟 Build Engine Windows #2013: Pull request #910 synchronize by RiscadoA
January 29, 2024 20:29 3m 32s 900-move-cubos-to-the-core
January 29, 2024 20:29 3m 32s
fix(rendering): replace reserved keyword in gizmos id shader
🪟 Build Engine Windows #2012: Commit 1c1254c pushed by tomas7770
January 29, 2024 20:27 3m 12s main
January 29, 2024 20:27 3m 12s
refactor: move Cubos to core
🪟 Build Engine Windows #2011: Pull request #910 synchronize by RiscadoA
January 29, 2024 20:27 3m 58s 900-move-cubos-to-the-core
January 29, 2024 20:27 3m 58s
refactor: move Cubos to core
🪟 Build Engine Windows #2010: Pull request #910 synchronize by RiscadoA
January 29, 2024 19:45 4m 43s 900-move-cubos-to-the-core
January 29, 2024 19:45 4m 43s
Compile and run the engine tests on the CI
🪟 Build Engine Windows #2009: Pull request #899 synchronize by RiscadoA
January 29, 2024 19:37 8m 40s 566-compile-and-run-the-engine-tests-on-the-ci
January 29, 2024 19:37 8m 40s
Replace reserved keyword in Gizmos shader
🪟 Build Engine Windows #2008: Pull request #902 opened by tomas7770
January 27, 2024 21:25 3m 22s 879-reserved-glsl-word-in-gizmos-shader
January 27, 2024 21:25 3m 22s
style: change screenpicker case type
🪟 Build Engine Windows #2007: Commit c7d9aeb pushed by tomas7770
January 26, 2024 14:57 9m 32s main
January 26, 2024 14:57 9m 32s
Add ring gizmo
🪟 Build Engine Windows #2003: Pull request #881 synchronize by DiogoMendonc-a
January 25, 2024 14:04 10m 29s 877-add-ring-gizmo
January 25, 2024 14:04 10m 29s
test(ecs): set a fixed seed for stress testing
🪟 Build Engine Windows #2001: Commit dbe4a5e pushed by RiscadoA
January 25, 2024 11:15 6m 33s main
January 25, 2024 11:15 6m 33s
test(ecs): add stress test
🪟 Build Engine Windows #2000: Pull request #898 synchronize by RiscadoA
January 25, 2024 11:07 3m 2s 895-stress-test-the-whole-ecs
January 25, 2024 11:07 3m 2s
test(ecs): add stress test
🪟 Build Engine Windows #1999: Pull request #898 synchronize by RiscadoA
January 25, 2024 11:06 6m 4s 895-stress-test-the-whole-ecs
January 25, 2024 11:06 6m 4s
test(ecs): add stress test
🪟 Build Engine Windows #1998: Pull request #898 synchronize by RiscadoA
January 25, 2024 11:00 5m 39s 895-stress-test-the-whole-ecs
January 25, 2024 11:00 5m 39s
test(ecs): add stress test
🪟 Build Engine Windows #1997: Pull request #898 opened by RiscadoA
January 25, 2024 10:39 9m 37s 895-stress-test-the-whole-ecs
January 25, 2024 10:39 9m 37s