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Travel Objective Configuration

Steve edited this page Jan 13, 2024 · 2 revisions

Return to the quest objectives

Example Configuration:

{
    "ConfigVersion": 26,
    "ID": 1,
    "ObjectiveType": 3,
    "ObjectiveText": "Get to the Village",
    "TimeLimit": -1,
    "Active": 1,
    "Position": [
        4333.3701171875,
        311.77899169921877,
        6299.8798828125
    ],
    "MaxDistance": 20.0,
    "MarkerName": "Get to the Village",
    "ShowDistance": 1,
    "TriggerOnEnter": 1,
    "TriggerOnExit": 0
}

"Position"

Vector.

Objective positions where the quest players need to travel to.

"MaxDistance"

Float.

If a quest player is within the given range to the objective position the objective will get triggered as completed.

"MarkerName"

String.

Text for the objective quest marker. Leave empty to create no marker.

"ShowDistance"

Boolean.

Controls whether the distance to the objective position will be displayed in the quest HUD.

"TriggerOnEnter"

Bolean.

Controls if the distance check will trigger when entering the defined objective area. Should always be enabled as this objective type will not be complete otherwise!

"TriggerOnExit"

Boolean.

Controls if the distance check will trigger and set the objective to incomplete when leaving the defined objective area.

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