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[Modding] Creating Custom Expansion ATMs
LieutenantMaster edited this page Aug 20, 2022
·
2 revisions
Return to the overview "The Market System"
Example config.cpp:
class CfgPatches
{
class MyMod_Market_ATM
{
units[]={};
weapons[]={};
requiredVersion=0.1;
requiredAddons[]=
{
"DZ_Data"
};
};
};
class CfgVehicles
{
class HouseNoDestruct;
class MyCustomATM: HouseNoDestruct
{
scope=1;
vehicleClass = "Expansion_Static";
model="\DZ\structures\furniture\cases\locker\locker_closed_blue_v1.p3d";
};
};
Script class example for a ATM in the 4_World
script module of your mod:
class MyCustomATM: ExpansionATMBase {};
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