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[Server Hosting] Latest changes
You can download the server setting files from this link :
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings
You can see all the changes in the server settings with this link:
The lastest mission files are now up to date with dayz 1.11.
- ExpansionCOM (offline mode) object spawner (less crash), tp menu (based on the map you are playing on), vehicle spawner have been updated.
- Chiemsee is now officialy supported by DayZ Expansion.
- Wipe is recommended but not required.
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions
"EnablePlayerList" was previously in your GeneralSettings.json (near the end of the file). This setting doesn't exist anymore in this file and have been moved to a seperate file.
Type | Name | Description |
---|---|---|
Bool | EnablePlayerList | Have been removed from this file and moved to PlayerListSettings.json instead |
To see the complete documentation about this file please click on this link
"EnablePlayerList" was previously in your GeneralSettings.json (near the end of the file). This setting doesn't exist anymore in this file and have been moved to a seperate file.
Type | Name | Description |
---|---|---|
Bool | EnablePlayerList | Allow players to see a player list of the online players. |
Bool | EnableTooltip | Allow players to see a Tooltip on every players showing their stats (distance travelled, zombies/players killed and all the other stats visible in the player book tab) |
To see the complete documentation about this file please click on this link
Airdrops and Airdrops mission have been changed a lot to improve the user experience and add more options to server hosters for the configuration. We will try our best to help you on our discord if you have any questions or issues. In theory your old airdrop and mission config should still work.
Type | Name | Description |
---|---|---|
Bool | HeightIsRelativeToGroundLevel | The plane will try to keep the same altitude based on the terrain elevation |
Float | FollowTerrainFraction | How accurate the plane will follow the terrain elevation. 0 = won't follow the terrain / 1 = will follow at a pixel perfect precision the terrain (looks wierd) / 0.5 = smooth |
Float | InfectedSpawnRadius | How far the Infecteds will spawn from the airdrop (in meters) |
Float | InfectedSpawnInterval | How long until the next Infected will spawn (in milliseconds). This will prevent the server to spawn all the zombies at once if not set to 0. |
Int | Usage (in Containers) | 0 = both mission and player called, 1 = mission, 2 = player called |
Float | Weight (in Containers) | 0 = won't be selected at all, and > 0, the higher the value the more likely. |
Array | Variants (in Loot) | used for different skins of the same item (or similar items). Example |
Int | Max (in Loot) | If set to 0, this item can spawn in the airdrop without any max limits. If you want for example only 5 BakedBeans, change this value to 5. (Still affected by the chance value so it's still possible to not reach this max) |
Array | Infected (in Containers) | A list of Strings with the name of the Infecteds. Can be replaced with bears for example |
Int | ItemCount (in Containers) | How many items will spawn in this container (airdrop) |
Int | InfectedCount (in Containers) | How many infected will spawn at this airdrop |
Bool | SpawnInfectedForPlayerCalledDrops (in Containers) | If enabled, player called airdrops will also spawn zombies on the airdrop. |
To see the complete documentation about this file please click on this link (the setting by setting explaination is still being worked on but the raw file at the end have been updated)
Copyright© 2020-2023 DayZ Expansion Mod Team. We do not authorize any entity to publish this DayZ Standalone modification without licensing from the DayZ Expansion Mod Team.