Releases: julianxhokaxhiu/FFNx
FFNx-v1.20.2.0
See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1202
🛡️ VirusTotal analysis:
- FFNx-FF7_1998-v1.20.2.0.zip: https://www.virustotal.com/gui/file-analysis/M2NhM2Y0NmJmODZiMDFjNzFkZmY0NTgzYzQ0MDAxNmE6MTcyNzU0MjI5Mw==/detection
- FFNx-FF8_2000-v1.20.2.0.zip: https://www.virustotal.com/gui/file-analysis/YzM2NGYyOTdlYzEyZDcxMzk2OWI3MWM5ZDMyZjUzYTA6MTcyNzU0MjI5Ng==/detection
- FFNx-Steam-v1.20.2.0.zip: https://www.virustotal.com/gui/file-analysis/YTA5MDFhMjAxMzA3MzYxNjcwZjUyZmFmODUwZmRjYzU6MTcyNzU0MjI5OQ==/detection
Full Changelog: 1.20.1...1.20.2
FFNx-v1.20.1.0
See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1201
🛡️ VirusTotal analysis:
- FFNx-FF7_1998-v1.20.1.0.zip: https://www.virustotal.com/gui/file-analysis/YjI4YjAyZDg1NDQ4ZDJhNzM2ZGNiNjkzNmE2MTI4YWQ6MTcyNzAwMTAwNQ==/detection
- FFNx-FF8_2000-v1.20.1.0.zip: https://www.virustotal.com/gui/file-analysis/Yzc0MWQ2ZTUwYzQ4ZTMwODIyOTMzNGYyZWQ2NTdlM2I6MTcyNzAwMTAwOA==/detection
- FFNx-Steam-v1.20.1.0.zip: https://www.virustotal.com/gui/file-analysis/M2NjOTE2ZjEzNmZhYjNiMjFjYjg2YjRkOTgxNmVkZDY6MTcyNzAwMTAxMQ==/detection
What's Changed
- FF8: Fix FMV filenames when enable_ffmpeg_videos = true by @myst6re in #731
- FF8: Fix jp version crash by @myst6re in #733
- FF8: Fix app_path configuration for movies by @myst6re in #734
Full Changelog: 1.20.0...1.20.1
FFNx-v1.20.2.11
See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#next
This is a canary build. Please be aware it may be prone to crashing and is NOT tested by anyone. Use this build AT YOUR OWN RISK!
🛡️ VirusTotal analysis:
- FFNx-FF7_1998-v1.20.2.11.zip: https://www.virustotal.com/gui/file-analysis/OTZlNGE5MWNlYzcwMDgzNTYwMzdiZGZmMTE3Y2UxNTk6MTcyODcyNjE0Mg==/detection
- FFNx-FF8_2000-v1.20.2.11.zip: https://www.virustotal.com/gui/file-analysis/Yjk1Yjk4M2Q0Y2ExODQyYmI3NWE2YTYyZDRjN2UxMjc6MTcyODcyNjE0Mw==/detection
- FFNx-Steam-v1.20.2.11.zip: https://www.virustotal.com/gui/file-analysis/MTkzY2VjOWJlZGY1NjQzNzBmM2YwYzBlNzNlODE1YzQ6MTcyODcyNjE0NQ==/detection
FFNx-v1.20.0.0
See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1200
🛡️ VirusTotal analysis:
- FFNx-FF7_1998-v1.20.0.0.zip: https://www.virustotal.com/gui/file-analysis/MjBmZDRiZDgwYWE3MzE0ZjY3MmUwZDY1ZmE3MzQ1N2I6MTcyNjMyNjY4Ng==/detection
- FFNx-FF8_2000-v1.20.0.0.zip: https://www.virustotal.com/gui/file-analysis/NWQ3ZWI3ZDJhZjU3YzMxZDA0ZDc4MDBlYWM3OGRhNmM6MTcyNjMyNjY4Nw==/detection
- FFNx-Steam-v1.20.0.0.zip: https://www.virustotal.com/gui/file-analysis/Zjc1ODAwOGY3MWMyOTk4OTYzOWNlNTdjOWNiZTNlNGY6MTcyNjMyNjY5MA==/detection
What's Changed
- FF8: Allow mod textures per VRAM page by @myst6re in #687
- Common: Bilinear filtering + external texture optimizations by @myst6re in #692
- Audio: Ensure Voice handle exists before stopping it by @myst6re in #694
- FF7: Allow movies to be extended to true widescreen mode by @CosmosXIII in #700
- Modding: Allow replacing EXE text/data hardcoded in code by @myst6re in #699
- FF7: Fix movie aspect ratio in true widescreen mode by @CosmosXIII in #702
- FF7: fix 60FPS battle text when text speed is set to max SLOW by @tangtang95 in #703
- FF7: Add option to clip camera position during scripted events by @CosmosXIII in #706
- FF8: Enable support for the override_path option by @myst6re in #705
- FF8: Fix wrong palette for external textures on battle and wm by @myst6re in #707
- FF8: Add animation support for per VRAM page texture replacement by @myst6re in #696
- FF8: Fix intro credits not showing properly by @myst6re in #711
- FF8: Fix field bg mods reload hack by @myst6re in #712
- FF8: Ability to use app_path config for the Steam version by @myst6re in #714
- README: Add optional Neovim IDE section by @tangtang95 in #715
- FF8: Fix background mods on some field maps by @myst6re in #716
- Gardening: Refactor includes, header guards and related things by @tangtang95 in #717
- FF8: Make Creative EAX Unified as an optional dependency by @myst6re in #718
Full Changelog: 1.19.1...1.20.0
FFNx-v1.19.1.0
See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1191
🛡️ VirusTotal analysis:
- FFNx-FF7_1998-v1.19.1.0.zip: https://www.virustotal.com/gui/file-analysis/NTcyMmMwZmNmMGY4ZDVkNzliNjJiYzYxMTE0OTQ0NjQ6MTcxMzYzMDY0OQ==/detection
- FFNx-FF8_2000-v1.19.1.0.zip: https://www.virustotal.com/gui/file-analysis/MWZkNGUwZWMzODZlOGY2MzEyYmFhMjJmMDZhNTdjNTI6MTcxMzYzMDY1MQ==/detection
- FFNx-Steam-v1.19.1.0.zip: https://www.virustotal.com/gui/file-analysis/NmRmNjRiZWQ1MjVjZWVlODM3MDI1ZmVjMDRlNTViNTc6MTcxMzYzMDY1NA==/detection
What's Changed
- FF8: Magic textures wrongly dumped when save_textures option is disabled by @myst6re in #685
- FF8: Fix game over crash with external textures by @myst6re in #686
Full Changelog: 1.19.0...1.19.1
FFNx-v1.19.0.0
See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1190
🛡️ VirusTotal analysis:
- FFNx-FF7_1998-v1.19.0.0.zip: https://www.virustotal.com/gui/file-analysis/NmE1OTA5YmM2OGUwYzczYWZmODAxMWFlMzQ0NjA2MGQ6MTcxMzAyMTMzNg==/detection
- FFNx-FF8_2000-v1.19.0.0.zip: https://www.virustotal.com/gui/file-analysis/NDk2OWRhNzJiMjZkOGIyNTA2MGY1ZDBmNWNiNWNkOGM6MTcxMzAyMTMzOA==/detection
- FFNx-Steam-v1.19.0.0.zip: https://www.virustotal.com/gui/file-analysis/ODNiY2M3MGU2Mzk0YTg5NDc2YjU2ZWI1N2NlY2QwNTQ6MTcxMzAyMTM0MQ==/detection
What's Changed
- FF8: vibration option in main menu by @myst6re in #658
- FF8: Fix texture animation only partially animated by @myst6re in #670
- FF8: Fix texture animation only partially animated - part 2 by @myst6re in #671
- Music: Add new relative_speed option in the config layer by @myst6re in #672
- FF8: Allow more external texture replacement for battle effects by @myst6re in #674
- FF8: Do not use hashes to name vibration config files by @myst6re in #675
- FF8: Battle effects external textures improvements by @myst6re in #676
- FF8: Fix crash on worldmap for spanish and italian versions by @myst6re in #682
- FF7: Prevent input configuration corruption on Steam edition by @maciej-trebacz in #683
Full Changelog: 1.18.1...1.19.0
FFNx-v1.18.1.0
See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1181
What's Changed
- FF7: Fixed menu not working when using the buggy by @CosmosXIII in #657
- FF7: Fixed menu not working when using external worldmap mesh by @CosmosXIII in #659
- FF8: fix JP Steam crash by @myst6re in #663
- FF7: Fixed scripted camera clipping when widescreen enabled by @CosmosXIII in #664
- FF7: Fixed auto-run not working sometimes on diagonals by @CosmosXIII in #666
- FF7: Fixed not being able to place the flags during snowstorm by @CosmosXIII in #667
Full Changelog: 1.18.0...1.18.1
FFNx-v1.18.0.0
See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1180
What's Changed
- FF8: Add option to display playstation icons by @myst6re in #641
- FF8: allow external textures from magic.fs by @myst6re in #646
- FF7: Fixed fog being incorrectly applied to Emerald Weapon battle by @CosmosXIII in #648
- FF8: Gamepad input/rendering fixes by @myst6re in #647
- FF8: Various enhancements and fixes by @myst6re in #650
- FF7: Preserve world camera state when changing game modes by @CosmosXIII in #651
- FF8: Update metadata file when a save file is created by @myst6re in #655
Full Changelog: 1.17.1...1.18.0
FFNx-v1.17.1.0
See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1171
Changes:
- 766fe04 1.17.1
- a96dca3 FF7: Fixed fog rendering not working in underwater worldmap (#639)
- ae19a87 FF8: Fix Tonberry layer (#638)
This list of changes was auto generated.
FFNx-v1.17.0.0
See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1170
Changes:
- 82d9fa7 1.17.0
- 589b37b Gardening: Reorder alphabetically
- 62a6614 FF8: Fix main menu texts on new game (#636)
- 2f1fb4e FF7: New camera control in field mode using the right stick (#637)
- 3a01799 FF7: Fix sporadic crashes happening when trying to load custom mouths
- 4ff9783 FF7: Disable custom mouths for NPCs
- 4b17c5e FF7: Fix custom mouth crash for NPCs
- 3857d23 FF7: Minor widescreen and external mesh fixes (#635)
- 0cc1edb FF8: Fix intro credits unsync (#634)
- cb1bee0 FF7: Enable custom mouths for all chars
See More
- dbe85b5 FF8: Fix Quezacotl SFX (#633)
- 6043339 FF8: Enable 360 analog input (#632)
- b7f2912 FF7: Fix eye mapping for Tifa/Aerith young models
- 09845d6 FF7: Enable custom eyes for NPCs
- 25fbdf7 FF7: Allow to load custom eyes based on current model name
- f6c2c9d FF7: Always reset the custom eye status when index <= 2
- eb17bd2 FF7: Rework the custom eye replacement [ #589 ]
- 1cc8580 FF7: Fix eye directpath basedir
- 88bdc53 Gardening: Update Changelog.md
- c74dc3b FF7: Enable custom eye texture support [ #589 ]
- 0cbc635 FF7: Fix 60FPS for Submarine minigame [ #621 ]
- e2ea3b7 vcpkg: Bump baseline to 2023.11.20
- bdba4f7 FF7: Fixed models being rendered black/dark in worldmap mode (#630)
- fda0e49 FF7: Added functionality to replace worldmap rendering (#618)
- 6061728 FF8: Better support for texture animation in WM (#628)
- a8d102e FF7: Fix naming screen when Steam Input is enabled (#627)
- a304000 FF7: Fix softlock on the Steam edition (#626)
- 7e7f04f Sound: Fix loading music volume value from ff7sound.cfg (#625)
- 077ff97 vcpkg: Bump baseline + ffmpeg 6.1
- c15b833 FF8: Move hext code in core + bugfixes (#619)
- 639ec28 FF8: Add support for palette changes in external textures (#617)
- d1a7099 vcpkg: Bump stack
- dbe87c8 FF7: Add Game Moment in DevTools
- 2881c93 CMake: Simplify vcpkg integration and re-order default build profiles [ #577 ]
- 70b3d4f Common: Fix FFNx Logo when enable_lighting is enabled [ #573 ]
- a07df2a CI: Remove .dist\pkg folder leftover
- 98e220b FF8: Add support for external texture animations (#616)
- 247c78b FF7: Reset simulate_OK_disabled status on field change
- 57669ed FF8: World chara.one textures replacement (#615)
- 1687b07 vcpkg: Bump stack
- 1c1438f FF7: Fix overlapping external music tracks when external_music_resume = false
- 8200d1d FF7: Fix Widescreen Pandora Box white background position (#614)
- fd45903 FF7: Fix Widescreen glitches for Bahamut Zero and Pollensalta (#613)
- d30833a FF7: Added experimental 16:10 support (#608)
- 3c90a2d FF7: Fixed minor shadow visual glitches occurring in some fields (#612)
- 18ec437 FF7: Implement PSX-like GPU-based original game lighting (#607)
- c3c5d9d FF7: Tutorial dialogs VA
- ea7c70d FF7: Fix field shadows not displaying during FMV movies (#604)
- 791daac FF7: Fix Bahamut Zero and Supernova not displaying correctly (#603)
- cc30a9d FF8: Tutorial dialogs VA
- 741963f FF8: Fix text decoding bug
- 4673768 FF8: Use also trace_battle_text to trace battle texts
- bf8e209 Gardening: Fix voice config example tag format
- fa43705 FF8: Fix crash from PR #601 (#602)
- 5c7da23 FF8: Increase max texture size to 16384 for external textures (#601)
- 612f2ef FF8: Fix crash in non-US versions (#600)
- 201b183 Lighting: Fix config.toml load/save logic
- 8cfd6b3 FF8: Ensure the pointer to the text to decode is valid
- 18ced8f Gardening: Update README.md and Changelog.md
- cf568bd FF8: Worldmap dialog VA
- c848b0b FF8: Fix black Worldmap (#599)
- e8d9975 FF8: Battle scene dialog VA
- b412bf7 FF8: External texture fixes (#598)
- 71e831a Gardening: Update Changelog.md
- b70b74f vcpkg: Add new features to ffmpeg
- b4bb98d vcpkg: Bump dependencies
- f7ee56a Gardening: Fix indentation
- 1b2d9f7 FF7: Refactor 60FPS battle menu fix and fix ESUI compatibility (#597)
- 521c768 Revert "30FPS: Fix crash conflict in FF7 with ESUI mod (#592)" (#596)
- ed3bc6f FF8: Fix battle stage texture dump, add support for FF8R music (#594)
- fc4427a 60FPS: Fix char status menu rendering speed in FF7 (#593)
- 033a1b1 FF8: Better tonberry compatibility (#591)
- e0173f7 30FPS: Fix crash conflict in FF7 with ESUI mod (#592)
- 4be2a74 Gardening: Improve clarity of data_drive usage (#590)
- e0277ce Movies: Do not decode the audiostream if an external movie audio is playing
- b802489 FF8: Fix crash with external texture replacement (#588)
- b135afd FF7: Add additional main models eye-to-model mapping
- 8080625 FF7: Fix direct color (#587)
- 0c22bb9 FF7: Allow ambient effects to playback in fields that use movies as background
This list of changes was auto generated.