FFNx-v1.17.0.0
See https://github.com/julianxhokaxhiu/FFNx/blob/master/Changelog.md#1170
Changes:
- 82d9fa7 1.17.0
- 589b37b Gardening: Reorder alphabetically
- 62a6614 FF8: Fix main menu texts on new game (#636)
- 2f1fb4e FF7: New camera control in field mode using the right stick (#637)
- 3a01799 FF7: Fix sporadic crashes happening when trying to load custom mouths
- 4ff9783 FF7: Disable custom mouths for NPCs
- 4b17c5e FF7: Fix custom mouth crash for NPCs
- 3857d23 FF7: Minor widescreen and external mesh fixes (#635)
- 0cc1edb FF8: Fix intro credits unsync (#634)
- cb1bee0 FF7: Enable custom mouths for all chars
See More
- dbe85b5 FF8: Fix Quezacotl SFX (#633)
- 6043339 FF8: Enable 360 analog input (#632)
- b7f2912 FF7: Fix eye mapping for Tifa/Aerith young models
- 09845d6 FF7: Enable custom eyes for NPCs
- 25fbdf7 FF7: Allow to load custom eyes based on current model name
- f6c2c9d FF7: Always reset the custom eye status when index <= 2
- eb17bd2 FF7: Rework the custom eye replacement [ #589 ]
- 1cc8580 FF7: Fix eye directpath basedir
- 88bdc53 Gardening: Update Changelog.md
- c74dc3b FF7: Enable custom eye texture support [ #589 ]
- 0cbc635 FF7: Fix 60FPS for Submarine minigame [ #621 ]
- e2ea3b7 vcpkg: Bump baseline to 2023.11.20
- bdba4f7 FF7: Fixed models being rendered black/dark in worldmap mode (#630)
- fda0e49 FF7: Added functionality to replace worldmap rendering (#618)
- 6061728 FF8: Better support for texture animation in WM (#628)
- a8d102e FF7: Fix naming screen when Steam Input is enabled (#627)
- a304000 FF7: Fix softlock on the Steam edition (#626)
- 7e7f04f Sound: Fix loading music volume value from ff7sound.cfg (#625)
- 077ff97 vcpkg: Bump baseline + ffmpeg 6.1
- c15b833 FF8: Move hext code in core + bugfixes (#619)
- 639ec28 FF8: Add support for palette changes in external textures (#617)
- d1a7099 vcpkg: Bump stack
- dbe87c8 FF7: Add Game Moment in DevTools
- 2881c93 CMake: Simplify vcpkg integration and re-order default build profiles [ #577 ]
- 70b3d4f Common: Fix FFNx Logo when enable_lighting is enabled [ #573 ]
- a07df2a CI: Remove .dist\pkg folder leftover
- 98e220b FF8: Add support for external texture animations (#616)
- 247c78b FF7: Reset simulate_OK_disabled status on field change
- 57669ed FF8: World chara.one textures replacement (#615)
- 1687b07 vcpkg: Bump stack
- 1c1438f FF7: Fix overlapping external music tracks when external_music_resume = false
- 8200d1d FF7: Fix Widescreen Pandora Box white background position (#614)
- fd45903 FF7: Fix Widescreen glitches for Bahamut Zero and Pollensalta (#613)
- d30833a FF7: Added experimental 16:10 support (#608)
- 3c90a2d FF7: Fixed minor shadow visual glitches occurring in some fields (#612)
- 18ec437 FF7: Implement PSX-like GPU-based original game lighting (#607)
- c3c5d9d FF7: Tutorial dialogs VA
- ea7c70d FF7: Fix field shadows not displaying during FMV movies (#604)
- 791daac FF7: Fix Bahamut Zero and Supernova not displaying correctly (#603)
- cc30a9d FF8: Tutorial dialogs VA
- 741963f FF8: Fix text decoding bug
- 4673768 FF8: Use also trace_battle_text to trace battle texts
- bf8e209 Gardening: Fix voice config example tag format
- fa43705 FF8: Fix crash from PR #601 (#602)
- 5c7da23 FF8: Increase max texture size to 16384 for external textures (#601)
- 612f2ef FF8: Fix crash in non-US versions (#600)
- 201b183 Lighting: Fix config.toml load/save logic
- 8cfd6b3 FF8: Ensure the pointer to the text to decode is valid
- 18ced8f Gardening: Update README.md and Changelog.md
- cf568bd FF8: Worldmap dialog VA
- c848b0b FF8: Fix black Worldmap (#599)
- e8d9975 FF8: Battle scene dialog VA
- b412bf7 FF8: External texture fixes (#598)
- 71e831a Gardening: Update Changelog.md
- b70b74f vcpkg: Add new features to ffmpeg
- b4bb98d vcpkg: Bump dependencies
- f7ee56a Gardening: Fix indentation
- 1b2d9f7 FF7: Refactor 60FPS battle menu fix and fix ESUI compatibility (#597)
- 521c768 Revert "30FPS: Fix crash conflict in FF7 with ESUI mod (#592)" (#596)
- ed3bc6f FF8: Fix battle stage texture dump, add support for FF8R music (#594)
- fc4427a 60FPS: Fix char status menu rendering speed in FF7 (#593)
- 033a1b1 FF8: Better tonberry compatibility (#591)
- e0173f7 30FPS: Fix crash conflict in FF7 with ESUI mod (#592)
- 4be2a74 Gardening: Improve clarity of data_drive usage (#590)
- e0277ce Movies: Do not decode the audiostream if an external movie audio is playing
- b802489 FF8: Fix crash with external texture replacement (#588)
- b135afd FF7: Add additional main models eye-to-model mapping
- 8080625 FF7: Fix direct color (#587)
- 0c22bb9 FF7: Allow ambient effects to playback in fields that use movies as background
This list of changes was auto generated.