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Contract Group
Jeremie Rossignol edited this page Jul 30, 2015
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10 revisions
The CONTRACT_GROUP node provides grouping for multiple Contract Configurator contracts, and allows some common attributes to be set across those groups.
CONTRACT_GROUP
{
// Name of the contract group
name = ContractGroup
// Name that is displayed in the settings window (if not supplied,
// defaulted to the name).
displayName = The Contract Group
// Use this to specify the minimum version of Contract Configurator
// That is required to run contracts in this group.
minVersion = 0.7.0
// The maximum number of times that contracts within this contract
// group can be completed (0 being unlimited).
// Default = 0
maxCompletions = 3
// The maximum instances of this contract within this contract group
// that can be active at one time (0 being unlimited).
// Default = 0
maxSimultaneous = 1
// Contract groups may also be nested - all the same attributes can be
// used in the child groups. Values like maxCompletions and
// maxSimultaneous apply to all contracts in the group and all child
// groups.
CONTRACT_GROUP
{
// Name of the contract group
name = ChildGroup
// A child group with fewer completions allowed than the parent.
maxCompletions = 1
}
// The DATA node is a special node that is not used by contracts
// or parameters directly, but provide storage for generic values
// that can be used as part of expressions.
DATA
{
type = CelestialBody
// This would be accessiable to any contracts in the ContractGroup
// or ChildGroup groups by using:
// @ContractGroup:orbitedBodyWithSurface
orbitedBodyWithSurface = OrbitedBodies().Where(cb => cb.HasSurface())
}
}
Contract Configurator
Configuration File Syntax
Extending Contract Configurator