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add Gamepads demo #88

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24 changes: 24 additions & 0 deletions demos/Gamepads/main.blp
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using Gtk 4.0;
using Adw 1;

Stack stack {
visible-child: status_page;

Adw.StatusPage status_page {
title: _("Please connect a gamepad");
description: _("A controller is needed for this demo");
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icon-name: "gamepad-symbolic";

Box {
orientation: vertical;
halign: center;

LinkButton {
label: "API Reference";
uri: "https://gnome.pages.gitlab.gnome.org/libmanette/";
margin-top: 24;
}
}
}
}

48 changes: 48 additions & 0 deletions demos/Gamepads/main.js
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import Gtk from "gi://Gtk";
import Manette from "gi://Manette";

const status_page = workbench.builder.get_object("status_page");

const monitor = Manette.Monitor.new();
const monitor_iter = monitor.iterate();

// Iterate over the devices and log their details
let [has_next, device] = monitor_iter.next();

while (device !== null) {
console.log("Device:", device.get_name());

status_page.title = _("Controller connected");
status_page.description = "";

// Face and Shoulder Buttons
device.connect("button-press-event", (device, event) => {
console.log(
`Device: ${device.get_name()} pressed ${event.get_hardware_code()}`,
);

if (device.has_rumble()) {
device.rumble(1000, 1500, 200);
}
});

// D-pads
device.connect("hat-axis-event", (device, event) => {
const [, hat_axis, hat_value] = event.get_hat();
console.log(
`Device: ${device.get_name()} moved axis ${hat_axis} to ${hat_value}`,
);
});

// Analog Axis - Triggers and Joysticks
device.connect("absolute-axis-event", (device, event) => {
const [, axis, value] = event.get_absolute();
if (Math.abs(value) > 0.2)
console.log(
`Device: ${device.get_name()} moved axis ${axis} to ${value}`,
);
});

[has_next, device] = monitor_iter.next();
}

7 changes: 7 additions & 0 deletions demos/Gamepads/main.json
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{
"name": "Gamepads",
"category": "controls",
"description": "Use Libmanette to access controllers and gamepads",
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"panels": ["code", "preview"],
"autorun": false
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}
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