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Feature: Lights and Shadows #308

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Commits on Mar 17, 2020

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Commits on Mar 19, 2020

  1. Test shadowmap with spotlight. Fix shadow acne.

    rinftech-github committed Mar 19, 2020
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  2. Add Lambert lighting model shaders

    rinftech-github committed Mar 19, 2020
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Commits on Mar 20, 2020

  1. Add Physical lighting model shaders

    rinftech-github committed Mar 20, 2020
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Commits on Mar 23, 2020

  1. Create widgets_test.ipynb

    Sliders and color picker widgets added
    rinftech-github authored Mar 23, 2020
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Commits on Mar 25, 2020

  1. Update widgets

    rinftech-github authored Mar 25, 2020
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Commits on Mar 26, 2020

  1. Add Light widget classes. Add ambiental_light functionality

    rinftech-github committed Mar 26, 2020
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  2. Add directional_light functionality

    rinftech-github committed Mar 26, 2020
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  3. Add hemisphere_light functionality

    rinftech-github committed Mar 26, 2020
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Commits on Mar 27, 2020

  1. Add spot_light functionality. Add target to directional_light

    rinftech-github committed Mar 27, 2020
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  2. Add point_light functionality

    rinftech-github committed Mar 27, 2020
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  3. Updates

    - Range Widget, Dropdown  Widgets added
    rinftech-github authored Mar 27, 2020
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  4. Add shadowmap support for spot_light

    rinftech-github committed Mar 27, 2020
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  5. [Bugfixes]

    - opacity and brightness granularity and range was changed; 
    - update_axes_range() function updated  in order to fix the error caused by y_size changes;
    - color picker was fixed;
    rinftech-github authored Mar 27, 2020
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  6. Add shadowmap support for directional_light

    rinftech-github committed Mar 27, 2020
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  7. Add shadowmap support for point_light. Add shadow_radius

    rinftech-github committed Mar 27, 2020
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Commits on Mar 29, 2020

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  3. Propagate material params. Add plot_surface example

    rinftech-github committed Mar 29, 2020
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  4. Prepare lighting material uniforms for scatter rendering

    rinftech-github committed Mar 29, 2020
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  5. Add Scatter physical shaders

    rinftech-github committed Mar 29, 2020
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Commits on Mar 30, 2020

  1. Scatter lighting shaders work in progress - InstancedBufferGeometry s…

    …hadowmap issue. Work in progress lighting demo notebook
    rinftech-github committed Mar 30, 2020
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  2. Finished notebook lighting demo for plot_mesh, plot_trisurf and plot_…

    …surface
    rinftech-github committed Mar 30, 2020
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Commits on Mar 31, 2020

  1. Fix notebook figure autoupdate. Hardcode lambert and phong diffuse co…

    …lor to white
    rinftech-github committed Mar 31, 2020
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  2. Prepare notebook for plot_mesh material properties change

    rinftech-github committed Mar 31, 2020
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  4. Complete mesh and lighting demo notebook. Fix Lambert emissive intens…

    …ity. Update mesh transparency and shadows
    rinftech-github committed Mar 31, 2020
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  5. Replace radius with shadow_radius in demo notebook

    rinftech-github committed Mar 31, 2020
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  6. Switch scatter lighting model to PHYSICAL when adding a light. Scatte…

    …r has DEFAULT and PHYSICAL lighting models
    rinftech-github committed Mar 31, 2020
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  7. Update lighting demo notebook

    rinftech-github committed Mar 31, 2020
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  8. Add unit tests. Remove cast_shadow from hemisphere_light

    rinftech-github committed Mar 31, 2020
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Commits on Apr 1, 2020

  1. Add/update function description for plot_mesh, plot_surface, plot_tri…

    …surf, scatter and all light functions. pylab cleanup. Update lighting demo notebook
    rinftech-github committed Apr 1, 2020
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  2. Code cleanup

    rinftech-github committed Apr 1, 2020
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  3. Fix shadow_map_size description. Add scatter information about lighti…

    …ng/shader limitations. Remove widgets_test notebook
    rinftech-github committed Apr 1, 2020
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  4. Update unit tests

    rinftech-github committed Apr 1, 2020
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Commits on Apr 2, 2020

  1. Updated lighting demos with animation example

    Timo Friedrich committed Apr 2, 2020
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Commits on Jun 29, 2020

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Commits on Jul 1, 2020

  1. Merge scatter shaders into one vertex and one fragment file. Remove p…

    …hysical shaders
    rinftech-github committed Jul 1, 2020
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Commits on Jul 2, 2020

  1. Remove update_visibility from mesh and scatter. Remove transparent re…

    …dundancy
    rinftech-github committed Jul 2, 2020
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  2. Remove unnecessary computeVertexNormals() call. Add argumentation com…

    …ment for ensure_array color
    rinftech-github committed Jul 2, 2020
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Commits on Jul 9, 2020

  1. Begin removing Light widget

    rinftech-github committed Jul 9, 2020
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Commits on Jul 17, 2020

  1. Replace emissive_color with color. Adjust default emissive_intensity …

    …value. Found model.changedAttributes issue
    rinftech-github committed Jul 17, 2020
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Commits on Jul 23, 2020

  1. lighting_demo notebook UI updates

    rinftech-github committed Jul 23, 2020
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Commits on Jul 27, 2020

  1. Updated lighting demos with animation example

    Timo Friedrich authored and rinftech-github committed Jul 27, 2020
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  2. begin removing light.ts

    rinftech-github committed Jul 27, 2020
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  3. add enable_shadows and shadow_map_type to figure.ts, I hope

    rinftech-github committed Jul 27, 2020
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  4. properly merge notebook from fd1c121

    rinftech-github committed Jul 27, 2020
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  5. cleanup point light

    rinftech-github committed Jul 27, 2020
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  6. fix typo

    rinftech-github committed Jul 27, 2020
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  7. really fix typo

    rinftech-github committed Jul 27, 2020
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Commits on Jul 28, 2020

  1. add construct light method

    rinftech-github committed Jul 28, 2020
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  2. dir and spot light seem to work

    rinftech-github committed Jul 28, 2020
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  3. not async

    rinftech-github committed Jul 28, 2020
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  4. attempt to delete previous lights

    rinftech-github committed Jul 28, 2020
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  5. enable shadows

    rinftech-github committed Jul 28, 2020
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  6. test notebook

    rinftech-github committed Jul 28, 2020
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  7. delete lights on re-add

    rinftech-github committed Jul 28, 2020
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  8. fix ligthing model for meshes

    rinftech-github committed Jul 28, 2020
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  9. cleanup old code

    rinftech-github committed Jul 28, 2020
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  10. setup light wapper

    rinftech-github committed Jul 28, 2020
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  11. attempt at wrapping all light objects

    rinftech-github committed Jul 28, 2020
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  12. fix runtime errors

    rinftech-github committed Jul 28, 2020
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  13. fix inheritance

    rinftech-github committed Jul 28, 2020
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  14. HemisphereLight typo

    rinftech-github committed Jul 28, 2020
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  15. fix typos, update notebook

    rinftech-github committed Jul 28, 2020
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  16. fix notebook

    rinftech-github committed Jul 28, 2020
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  17. undo light wrappers

    rinftech-github committed Jul 28, 2020
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Commits on Jul 29, 2020

  1. add wrapper methods and refactor notebook

    rinftech-github committed Jul 29, 2020
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  2. finished implemeting light changes update

    rinftech-github committed Jul 29, 2020
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  3. Set shadows cast/received to default True. Improvement to notebook me…

    …sh UI
    rinftech-github committed Jul 29, 2020
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  4. add target to scene

    rinftech-github committed Jul 29, 2020
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  5. wip

    rinftech-github committed Jul 29, 2020
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  6. update shadows on prop change

    rinftech-github committed Jul 29, 2020
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  7. refactor method names

    rinftech-github committed Jul 29, 2020
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  8. rm todo

    rinftech-github committed Jul 29, 2020
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  9. attempt to hook only needed changes

    rinftech-github committed Jul 29, 2020
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  10. hook all the things

    rinftech-github committed Jul 29, 2020
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  11. refactor notebook

    rinftech-github committed Jul 29, 2020
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  12. rm console log

    rinftech-github committed Jul 29, 2020
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  13. debug

    rinftech-github committed Jul 29, 2020
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  15. Add ui elements for Directional and Spot Lights in notebook. Remove s…

    …hadow map type and other components
    rinftech-github committed Jul 29, 2020
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  16. Add Point Light ui in lighting demo notebook

    rinftech-github committed Jul 29, 2020
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Commits on Jul 30, 2020

  1. Merge branch 'feat_lighting' into feat_lighting_merge

    rinftech-github committed Jul 30, 2020
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  2. rm old notebook

    rinftech-github committed Jul 30, 2020
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  3. rm shadow_map_type

    rinftech-github committed Jul 30, 2020
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  4. start merge

    rinftech-github committed Jul 30, 2020
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  5. update widget mesh booleans

    rinftech-github committed Jul 30, 2020
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  6. forgot to add fields

    rinftech-github committed Jul 30, 2020
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  7. no more crashes

    rinftech-github committed Jul 30, 2020
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  8. Remove target from point light in demo notebook

    rinftech-github committed Jul 30, 2020
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  9. watch for child change

    rinftech-github committed Jul 30, 2020
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  10. fix shadow binding

    rinftech-github committed Jul 30, 2020
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  11. latest notebook

    rinftech-github committed Jul 30, 2020
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  12. add todo

    rinftech-github committed Jul 30, 2020
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  13. minor refactor

    rinftech-github committed Jul 30, 2020
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  14. add note about error

    rinftech-github committed Jul 30, 2020
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  15. Remove show_material_widgets and show_light_widgets from notebook and…

    … move to pylab
    rinftech-github committed Jul 30, 2020
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  16. Add function which parses all lights and meshes from figure and gener…

    …ates widgets in tabs
    rinftech-github committed Jul 30, 2020
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Commits on Aug 6, 2020

  1. Update show_lighting_widgets name

    rinftech-github committed Aug 6, 2020
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  2. Remove name parameter from setup_material_widgets and setup_light_wid…

    …gets
    rinftech-github committed Aug 6, 2020
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  3. Replace position and target FloatSlider with FloatText

    rinftech-github committed Aug 6, 2020
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  4. Customize light widgets ui layout and style

    rinftech-github committed Aug 6, 2020
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  5. Fix incorrect lighting model value in UI

    rinftech-github committed Aug 6, 2020
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Commits on Aug 7, 2020

  1. proposed fixed from Marteen for directional light

    rinftech-github committed Aug 7, 2020
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  2. fix also sptolight

    rinftech-github committed Aug 7, 2020
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  3. fix point light

    rinftech-github committed Aug 7, 2020
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  4. Merge branch 'feat_lighting' into feat_ligthing_widget

    rinftech-github committed Aug 7, 2020
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  5. update notebok

    rinftech-github committed Aug 7, 2020
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  6. fix light type and pos

    rinftech-github committed Aug 7, 2020
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  7. fix target

    rinftech-github committed Aug 7, 2020
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  8. castShadow

    rinftech-github committed Aug 7, 2020
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  9. fix other params

    rinftech-github committed Aug 7, 2020
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  10. rm light.ts

    rinftech-github committed Aug 7, 2020
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  11. fix typos

    rinftech-github committed Aug 7, 2020
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  12. fix light_color

    rinftech-github committed Aug 7, 2020
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  13. type name

    rinftech-github committed Aug 7, 2020
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  14. fix final

    rinftech-github committed Aug 7, 2020
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  15. rm unused

    rinftech-github committed Aug 7, 2020
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  16. fix position

    rinftech-github committed Aug 7, 2020
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Commits on Aug 8, 2020

  1. Updates to light default param values. Shadowmap fixes

    rinftech-github committed Aug 8, 2020
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  2. Update lighting_demo notebook. Remove shadow_map_type

    rinftech-github committed Aug 8, 2020
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  3. Remove emissive_color completely from mesh. Tweak mesh documentation …

    …texts and ui.
    rinftech-github committed Aug 8, 2020
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Commits on Aug 9, 2020

  1. Remove completely emissive_color from scatter. Other Directional ligh…

    …t ui tweaks
    rinftech-github committed Aug 9, 2020
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  2. Update light unit tests

    rinftech-github committed Aug 9, 2020
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  3. Fix hemisphere light color set

    rinftech-github committed Aug 9, 2020
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  4. Remove scatter fragment flatshading color overwrite. Enable flatshadi…

    …ng as default for scatter plots
    rinftech-github committed Aug 9, 2020
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Commits on Aug 10, 2020

  1. Extra scatter flatshading set

    rinftech-github committed Aug 10, 2020
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  2. Add documentation to widget functions

    rinftech-github committed Aug 10, 2020
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  3. Remove wrap_lights

    rinftech-github committed Aug 10, 2020
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