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Remove superfluous word in gamestate docs
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Remove extra "receive"
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tobiasvl authored Oct 9, 2018
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2 changes: 1 addition & 1 deletion docs/gamestate.rst
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Expand Up @@ -106,7 +106,7 @@ callbacks for initalizing, entering and leaving a state:
Called on quitting the game. Only called on the active gamestate.

When using :func:`Gamestate.registerEvents`, all these callbacks will be called by the
corresponding LÖVE callbacks and receive receive the same arguments (e.g.
corresponding LÖVE callbacks and receive the same arguments (e.g.
``state:update(dt)`` will be called by ``love.update(dt)``).

**Example**::
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