hump is a small collection of tools for developing games with LÖVE.
- gamestate.lua: Easy gamestate management.
- timer.lua: Delayed and time-limited function calls and tweening.
- vector.lua: 2D vector math.
- vector-light.lua: Lightweight 2D vector math (for optimisation purposes - leads to potentially ugly code).
- class.lua: Lightweight object orientation (class or prototype based).
- signal.lua: Simple Signal/Slot (aka. Observer) implementation.
- camera.lua: Move-, zoom- and rotatable camera with camera locking and movement smoothing.
You can find the documentation here: hump.readthedocs.org
Copyright (c) 2010-2018 Matthias Richter
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