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feat: add math/base/special/asinf #1950

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feat: add math/base/special/asinf
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195 changes: 195 additions & 0 deletions lib/node_modules/@stdlib/math/base/special/asinf/LICENSE
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87 changes: 87 additions & 0 deletions lib/node_modules/@stdlib/math/base/special/asinf/README.md
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<!--

@license Apache-2.0

Copyright (c) 2024 The Stdlib Authors.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

-->

# asinf

> Compute the [arcsine][arcsine] of a single-precision floating-point number.

<section class="usage">

## Usage

```javascript
var asinf = require( '@stdlib/math/base/special/asinf' );
```

#### asinf( x )

Computes the [arcsine][arcsine] of a single-precision floating-point number (in radians).

```javascript
var v = asinf( 0.0 );
// returns 0.0

v = asinf( -3.14/6.0 );
// returns ~-0.551
```

</section>

<!-- /.usage -->

<section class="examples">

## Examples

<!-- eslint no-undef: "error" -->

```javascript
var linspace = require( '@stdlib/array/base/linspace' );
var asinf = require( '@stdlib/math/base/special/asinf' );

var x = linspace( -1.0, 1.0, 100 );

var i;
for ( i = 0; i < x.length; i++ ) {
console.log( asinf( x[ i ] ) );
}
```

</section>

<!-- /.examples -->

<!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. -->

<section class="related">

</section>

<!-- /.related -->

<!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="links">

[arcsine]: https://en.wikipedia.org/wiki/Inverse_trigonometric_functions

</section>

<!-- /.links -->
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/**
* @license Apache-2.0
*
* Copyright (c) 2024 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

'use strict';

// MODULES //

var bench = require( '@stdlib/bench' );
var randu = require( '@stdlib/random/base/randu' );
var isnanf = require( '@stdlib/math/base/assert/is-nanf' );
var pkg = require( './../package.json' ).name;
var asinf = require( './../lib' );


// MAIN //

bench( pkg, function benchmark( b ) {
var x;
var y;
var i;

b.tic();
for ( i = 0; i < b.iterations; i++ ) {
x = ( randu() * 2.0 ) - 1.0;
y = asinf( x );
if ( isnanf( y ) ) {
b.fail( 'should not return NaN' );
}
}
b.toc();
if ( isnanf( y ) ) {
b.fail( 'should not return NaN' );
}
b.pass( 'benchmark finished' );
b.end();
});

bench( pkg+'::built-in', function benchmark( b ) {
var x;
var y;
var i;

b.tic();
for ( i = 0; i < b.iterations; i++ ) {
x = ( randu() * 2.0 ) - 1.0;
y = Math.asin( x ); // eslint-disable-line stdlib/no-builtin-math
if ( isnanf( y ) ) {
b.fail( 'should not return NaN' );
}
}
b.toc();
if ( isnanf( y ) ) {
b.fail( 'should not return NaN' );
}
b.pass( 'benchmark finished' );
b.end();
});
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26 changes: 26 additions & 0 deletions lib/node_modules/@stdlib/math/base/special/asinf/docs/repl.txt
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{{alias}}( x )
Computes the arcsine of a single-precision floating-point number.

Parameters
----------
x: number
Input value.

Returns
-------
y: number
Arcsine (in radians).

Examples
--------
> var y = {{alias}}( 0.0 )
0.0
> y = {{alias}}( -3.14/6.0 )
~-0.551
> y = {{alias}}( NaN )
NaN

See Also
--------

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