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Steve Halliwell edited this page Dec 19, 2019 · 2 revisions

Input event handlers

Key Pressed

The block will execute when a key press event occurs.

Defined in Fungus.KeyPressed

Property Type Description
Key Press Type Fungus.KeyPressType The type of keypress to activate on
Key Code UnityEngine.KeyCode Keycode of the key to activate on
Suppress Block Auto Select System.Boolean If true, the flowchart window will not auto select the Block when the Event Handler fires. Affects Editor only.

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