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update readme 2.6.0
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yinlong committed Feb 28, 2022
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3 changes: 1 addition & 2 deletions README.md
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- 更多使用方法可参考项目中的 [UnityWebSocketDemo.cs](Assets/UnityWebSocket/Demo/UnityWebSocketDemo.cs) 示例代码。

- 功能菜单:
- Tools -> UnityWebSocket -> Preference ,偏好设置面板,包含WebGL的平台配置和检测,版本更新检测,问题反馈渠道等。
- Tools -> UnityWebSocket -> Server(Fleck) , WebSocket 服务器,基于 [Fleck](https://github.com/statianzo/Fleck) 插件实现的测试服务器,仅用于开发测试。
- Tools -> UnityWebSocket,版本更新检测,问题反馈渠道等。

- Unity 编译宏(可选项):
- `UNITY_WEB_SOCKET_LOG` 打开底层日志输出。
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3 changes: 1 addition & 2 deletions README_EN.md
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- More detail usages, see the [UnityWebSocketDemo.cs](Assets/UnityWebSocket/Demo/UnityWebSocketDemo.cs) code in project.

- Menus
- Tools -> UnityWebSocket -> Preference , Preference panel, contains WebGL platform settins, version update check, bug report, etc.
- Tools -> UnityWebSocket -> Server(Fleck) , A WebSocketServer base on [Fleck](https://github.com/statianzo/Fleck), only use for testing.
- Tools -> UnityWebSocket, version update check, bug report, etc.

- Unity Define Symbols(Optional):
- `UNITY_WEB_SOCKET_LOG` open internal log info.
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