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oculus-samples

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  1. Unity-TheWorldBeyond Unity-TheWorldBeyond Public

    Presence Platform showcase demonstrating usage of Scene, Passthrough, Interaction, Voice, and Spatializer. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.…

    C# 328 90

  2. Unity-Movement Unity-Movement Public

    Body, Eye and Face Tracking code sample.

    C# 275 47

  3. Unity-FirstHand Unity-FirstHand Public

    Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking. This project contains the interactions used in the "First Hand" demo available on App Lab. The …

    C# 260 64

  4. Unity-Discover Unity-Discover Public

    Discover is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Passthrough, Spatial Anchors, Scene API, Colocation and Shared Anchors.

    C# 248 59

  5. Unity-SharedSpaces Unity-SharedSpaces Public

    Oculus multiplayer showcase demonstrating basic multiplayer functionality in Unity. Including: Oculus Social APIs, Oculus Platform authentication, Photon Realtime, and Photon Voice with Oculus Spat…

    C# 223 98

  6. Unity-Phanto Unity-Phanto Public

    Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Meshes.

    C# 220 54

Repositories

Showing 10 of 47 repositories
  • Unity-CompositorLayers Public

    The Compositor Layers demo for Unity shows how to ingest our Compositor Layers API, and common use cases that benefit from using Compositor Layers.

    oculus-samples/Unity-CompositorLayers’s past year of commit activity
    ShaderLab 0 MIT 0 0 0 Updated Nov 4, 2024
  • Unity-SpiritSling Public

    Spirit Sling is a social mixed reality (MR) app created to show developers how to build exciting tabletop games that give users a reason to be together in MR.With our new and improved Avatars, and the power of mixed reality, users can now place a fun tabletop experience on a surface and invite a friend into their space to play with them.

    oculus-samples/Unity-SpiritSling’s past year of commit activity
    C# 3 MIT 0 0 0 Updated Nov 1, 2024
  • Unity-FirstHand Public

    Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking. This project contains the interactions used in the "First Hand" demo available on App Lab. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

    oculus-samples/Unity-FirstHand’s past year of commit activity
    C# 260 MIT 64 5 0 Updated Oct 31, 2024
  • Unity-Movement Public

    Body, Eye and Face Tracking code sample.

    oculus-samples/Unity-Movement’s past year of commit activity
    C# 275 47 4 0 Updated Oct 23, 2024
  • Unity-Discover Public

    Discover is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Passthrough, Spatial Anchors, Scene API, Colocation and Shared Anchors.

    oculus-samples/Unity-Discover’s past year of commit activity
    C# 248 MIT 59 1 0 Updated Oct 17, 2024
  • Unity-UltimateGloveBall Public

    Meta Quest ESport Showcase demonstrating multiplayer functionalities in Unity. Including Oculus Social APIs, Avatars, Oculus Platform authentication, Oculus Multiplayer APIs, Photon Realtime, Photon Voice with Oculus Spatializer, and In-app purchases.

    oculus-samples/Unity-UltimateGloveBall’s past year of commit activity
    C# 112 MIT 28 0 0 Updated Oct 17, 2024
  • Unity-MetaXRAudioSDK Public

    This project contains Unity samples for Meta's Presence Platform Audio SDK. The Oculus SDK and other supporting material is subject to the Oculus SDK License. Multiple licenses may apply.

    oculus-samples/Unity-MetaXRAudioSDK’s past year of commit activity
    ShaderLab 19 6 0 0 Updated Oct 14, 2024
  • Unreal-HandGameplay Public

    Oculus showcase of hand tracking based interactions in Unreal.

    oculus-samples/Unreal-HandGameplay’s past year of commit activity
    C++ 185 MIT 65 0 0 Updated Oct 12, 2024
  • Unreal-Phanto Public

    Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrates how to use Meshes. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

    oculus-samples/Unreal-Phanto’s past year of commit activity
    C++ 62 15 0 0 Updated Oct 11, 2024
  • Unity-DepthAPI Public

    Examples of using Depth API for real-time, dynamic occlusions

    oculus-samples/Unity-DepthAPI’s past year of commit activity
    ShaderLab 204 27 2 0 Updated Oct 11, 2024

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