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Mirror team-damage + Kick player exceeding HP/damage threshold
* Implement mirror team damage during a set duration after round starts post-freeze * Victim is also have immunity during the duration if enabled * New cvars * neo_sv_mirror_teamdamage_multiplier - Default: 2, 0 to disable * neo_sv_mirror_teamdamage_duration - Default: 7, 0 for the entire round * neo_sv_mirror_teamdamage_immunity - Default: 1, 0 for no immunity from team damage * Kick players exeeding threshold * New convars: * neo_sv_teamdamage_kick * neo_sv_teamdamage_kick_hp * neo_sv_teamdamage_kick_kills * fixes NeotokyoRebuild#220
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