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Crucible 0.6.1

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@aaclayton aaclayton released this 28 Sep 19:14
· 1 commit to master since this release

Rules Changes

  • Allow Balanced (1h) weapons to be wielded in the off-hand.
  • Allow restoration actions (like Life Rune spells) to self-target when using a single-target gesture.
  • Increase the minimum range on Gesture: Arrow to 1ft which prevents it being used to target yourself or enemies overlapping your grid space.
  • Correct the attributes of the provided Gesture: Create summons.
  • Add Taxonomies for Fire/Frost/Storm/Earth elementals to the compendium

Bug Fixes

  • Resolve an issue which prevented action confirmation from fully resolving if there was not an active Combat encounter.
  • Corrected tagged core version on the playtest adventure to avoid a harmless migration warning
  • Overlapping tokens no longer generate an error when testing linear range.
  • Tag V13 as verified compatible in anticipation of upcoming prototype testing.
  • Assorted rules text corrections and clarifications.
  • When cloning a single action, we need to run through "prepareActions" actor hooks on the clone
  • Correct localization tags for Archetype and Taxonomy tooltips.
  • Fix some bugs related to updating or deleting a token who was orphaned by having their linked Actor previously deleted.
  • Slow down the visualization of Token movement speed based on the Actor's Stride attribute.
  • Remove stray Scene Region and Light Source from the arena scene.
  • Correct automatic assignment of prototype token settings when a new Actor is created.
  • Fix a bug which caused custom Ancestry ability scores before resistances throws errors when configuring resistances.

Contributions

  • Thanks to danielrab for submitted bug fixes