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AWingAlliance

A toy OpenGL project in C++ using SDL2 and Eigen3

Build Status

Dependencies

Here's a list of the external libraries used in this project.

Library Description
SDL2 Simple Direct Media Layer
GLEW The OpenGL Extension Wrangler Library
Eigen3 C++ template library for linear algebra
EnTT A fast and reliable entity component system (ECS) using modern C++
HFSM2 High-Performance Hierarchical Finite State Machine Framework
Dear ImGui Bloat-free Graphical User interface for C++
ImPlot Plotting library for Dear ImGui
Assimp Open-Asset-Importer-Library
Alure A C++ utility library for OpenAL
stb_image Single-file public domain C/C++ library for loading images
yaml-cpp A YAML parser and emitter in C++

Installation

This assumes you are on a Linux system using the apt package manager.

Binary dependencies can be installed easily via apt.

sudo apt install build-essential cmake libsdl2-dev libglew-dev libeigen3-dev libassimp-dev libyaml-cpp-dev \
                 libopenal-dev libvorbis-dev libopusfile-dev libsndfile1-dev libompl-dev

Cloning and building

Execute the following to clone and build the project.

git clone --recursive https://github.com/danielcranston/AWingAlliance
mkdir AWingAlliance/build && cd AWingAlliance/build
cmake -DCMAKE_BUILD_TYPE=Release ..
make -j

Running

Run the main executable with ./awing from the build folder.

Screenshots and examples

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A toy OpenGL project in C++ using SDL2 and Eigen

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