Skip to content

A short demo that uses the Unity Game engine. Uses NavMesh, agents, dynamically renders mesh, and has event systems for game states!

Notifications You must be signed in to change notification settings

aryputh/humans-vs-zombies

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

33 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

humans-vs-zombies

​A short demo that uses the Unity Game engine. Uses NavMesh, agents, and mesh renders as well as event systems to make a demo zombie game!

Made as an "independent study plan" project for the DigiPen 2023 Pre-College Program. This plan is reserved for advanced programmers with previous programming experience.

Demonstrating the game. The game's layout and testing environment.

Showing zombie's view range. The red circle changes transforms depending on how the zombie can see.

About

A short demo that uses the Unity Game engine. Uses NavMesh, agents, dynamically renders mesh, and has event systems for game states!

Topics

Resources

Stars

Watchers

Forks