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humans-vs-zombies

​A short demo that uses the Unity Game engine. Uses NavMesh, agents, and mesh renders as well as event systems to make a demo zombie game!

Made as an "independent study plan" project for the DigiPen 2023 Pre-College Program. This plan is reserved for advanced programmers with previous programming experience.

Demonstrating the game. The game's layout and testing environment.

Showing zombie's view range. The red circle changes transforms depending on how the zombie can see.