Releases: YouHaveTrouble/GuildMaster
Releases · YouHaveTrouble/GuildMaster
0.13.0
0.12.0
- removed placeholder adventurer data and assets
- added 20 original adventurer assets
- made loading screen prettier
- change meta embed image to a nicer one
0.11.0
- got rid of slowly loading portraits and assets when changing page for the first time, now all the assets are loaded at the initial load of the site
- portrait links are no longer saved in save data and instead are pulled from the game's data source for adventurers
- set changelog window to be set high so page doesn't jump when it's loading
0.10.0
- rebalance upgrade costs
- make A and S rank quests appear more often
0.9.0
- mobile devices will not dim or turn screen off when the game is running
- news line for game related news under the title on guild view
- technical menu now has save data section that allows to export, import and wipe save data
- wipe save option is now gone from guild view
- clicking the adventurer slot will now close the choice menu when clicked again instead of flashing off and on
- a sorry try on adding some style to the navigation
0.8.0
- added loading screen
- improved data loading process
- added metadata, so linking the page on social media comes with an embed
- added favicon
0.7.0
- drastically reduce price and price scaling of quest exp modifier upgrade
- increased cost and cost scaling of adventurer capacity upgrade
- added quest gold modifier upgrade, that mirrors the cost and cost scaling of quest exp modifier upgrade
- added quest auto finish upgrade that can be upgraded up to level 7 and each level allows auto completion of the next tier of quests
- fixed a bug that required a page refresh to upgrade guild level to 8
0.6.0
- added quest exp modifier upgrade that requires guild level 8. Each consecutive level of this upgrade increases exp offered from newly added quests by 10%.
- display release date next to the version number in the changelog
0.5.0
- added the ability to click adventurers in adventurer view to display their stats
- added prestige feature that allows to increase adventurer max level infinitely
- added temporary style for buttons
- changed adventurer exp scaling from linear to exponential
- fixed minor issue causing gold number to not format after refreshing the page on guild upgrade
- fixed game not properly saving/loading adventurer for hire
0.4.0
- moved around some internal logic for adventurer recruitment
- format gold display so it doesn't become crazy long string of numbers