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Merge develop into master #384

Merged
merged 8 commits into from
Aug 10, 2023
Merged

Merge develop into master #384

merged 8 commits into from
Aug 10, 2023

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SapiensAnatis
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SapiensAnatis and others added 8 commits August 7, 2023 21:42
- Have DungeonRecordController call into several services to build the
giant response object.
   - Should enable easier unit testing and more extensibility 
- Add logic to show helper_list of co-op teammates when finishing a
co-op quest
- Fix crash on /dungeon_record/record where no quest entity
- Fix null list crash on /update/reset_new
- Closes #244, a.k.a. [Golden Experience
Requiem](https://www.youtube.com/watch?v=r_mfpy2ZyQQ) bug by returning
players to the lobby when retrying after at least one player has given
up.
- Retries when failing a quest are still a bit glitchy -- it's supposed
to remove players who voted no and allow players who voted yes to
optionally rejoin the room similar to the prompt on a successful clear.
Currently any retry where all players are dead will go back to the
lobby. #378 raised to track.

Plugin refactoring:
- Remove HeroParam and other custom actor properties and persist this
state in the plugin class, since only the plugin needs to know about
these. It's tidier and avoids Photon having to serialize them (and
crashing in the case of HeroParam since we didn't register this type).
- Use enums for event codes.
- Improve logging and add info logs which can provide basic diagnostics,
particularly around potential problem areas such as GoToIngameState
Closes #378 

Correctly setting is_host from /dungeon/fail makes only the host call
GameSucceed, and then the plugin can use the existing OnGameSucceed
logic.

Also sets support info correctly from this endpoint.
@SapiensAnatis SapiensAnatis merged commit f031c39 into master Aug 10, 2023
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SapiensAnatis added a commit that referenced this pull request Jun 30, 2024
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2 participants