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move attribute to be common to all semantic attributes #9

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After discussion with Jared, I think this makes more sense to live in SemanticNodeAttributes than RoomNodeAttributes. Plan is to hold off on merging until everyone using the label likelihoods has adapted to the change (which does not seem that urgent)

nathanhhughes and others added 3 commits July 19, 2024 16:19
* forward declare DynamicSceneGraph where possible

* rework NodeSymbol and hide eigen in new file

* forward declare node attributes and some bounding boxes

* forward declare mesh for bounding box

* forward declare edge attributes and remove graph utilities from layer

* split bindings into separate files

* push edges towards derived layers

* (wip) move traits and status

* split layer prefix from types

* minor cleanup of node

* simplify eraseVertices

* drop getPosition and eigen dep

* drop node symbol include

* remove typedef from

* add missing bindings and fix compilation

* add binary serialization for python layers

* fix pytorch tests

* remove commented code

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Co-authored-by: Nathan Hughes <[email protected]>
* try adding python workflow

* add test deps

* install torch cpu only

* fix url typo

* add python badge

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Co-authored-by: Nathan Hughes <[email protected]>
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