fix vulkan sdk path #14
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name: Build GPCS4 | |
on: | |
push: | |
branches: [ "master" ] | |
pull_request: | |
branches: [ "master" ] | |
env: | |
# Path to the solution file relative to the root of the project. | |
SOLUTION_FILE_PATH: . | |
# Configuration type to build. | |
# You can convert this to a build matrix if you need coverage of multiple configuration types. | |
# https://docs.github.com/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix | |
BUILD_CONFIGURATION: Release | |
VULKAN_SDK_PATH: C:\VulkanSDK | |
LLVM_PATH: C:\LLVM | |
permissions: | |
contents: read | |
jobs: | |
build: | |
runs-on: windows-latest | |
steps: | |
- name: Cache Vulkan SDK | |
id: cache-vulkan-sdk | |
uses: actions/cache@v3 | |
with: | |
path: "${{env.VULKAN_SDK_PATH}}" | |
key: key-vulkan-sdk | |
- name: Install Vulkan SDK | |
if: ${{steps.cache-vulkan-sdk.outputs.cache-hit != 'true'}} | |
run: | | |
Invoke-WebRequest -Uri "https://sdk.lunarg.com/sdk/download/1.3.250.0/windows/VulkanSDK-1.3.250.0-Installer.exe" -OutFile VulkanSDK.exe | |
$installer = Start-Process -FilePath VulkanSDK.exe -Wait -PassThru -ArgumentList @("--root ${{env.VULKAN_SDK_PATH}}\\1.3.250.0 --accept-licenses --default-answer --confirm-command install"); | |
$installer.WaitForExit(); | |
- name: Cache LLVM | |
id: cache-llvm | |
uses: actions/cache@v3 | |
with: | |
path: "${{env.LLVM_PATH}}" | |
key: key-llvm | |
- name: Install LLVM | |
if: ${{steps.cache-llvm.outputs.cache-hit != 'true'}} | |
run: | | |
Invoke-WebRequest -Uri "https://github.com/llvm/llvm-project/releases/download/llvmorg-16.0.6/LLVM-16.0.6-win64.exe" -OutFile LLVM.exe | |
$installer = Start-Process -FilePath LLVM.exe -Wait -PassThru -ArgumentList @("/S /D=${{env.LLVM_PATH}}"); | |
$installer.WaitForExit(); | |
- name: Checkout code | |
id: checkout-code | |
uses: actions/checkout@v3 | |
with: | |
submodules: recursive | |
- name: Add MSBuild to PATH | |
uses: microsoft/[email protected] | |
with: | |
msbuild-architecture: x64 | |
- name: Setup clang-cl | |
working-directory: ${{env.GITHUB_WORKSPACE}} | |
# Fix a LLVM/VS bug which installs/checks wrong path. | |
# Then write a Directory.build.props file to specify clang-cl path. | |
run: | | |
$lib_path="${{env.LLVM_PATH}}\\lib\\clang\\16";if(Test-Path $lib_path){ Rename-Item -Path $lib_path -NewName "16.0.6" } | |
Set-Content -Path .\Directory.build.props -Value "<Project>`n <PropertyGroup>`n <LLVMInstallDir>${{env.LLVM_PATH}}</LLVMInstallDir>`n <LLVMToolsVersion>16.0.6</LLVMToolsVersion>`n </PropertyGroup>`n</Project>" | |
- name: Setup Vulkan SDK Path | |
run: | | |
$vk_sdk="${{env.VULKAN_SDK_PATH}}\1.3.250.0" | |
"$vk_sdk" >> $env:GITHUB_PATH | |
- name: Test glslc | |
working-directory: ${{env.GITHUB_WORKSPACE}} | |
run: Write-Host $Env:PATH;dir $Env:VULKAN_SDK\\bin;glslc -mfmt=num -o out.h "Graphics\\Sce\\Shaders\\sce_present_frag.frag" | |
- name: Build | |
working-directory: ${{env.GITHUB_WORKSPACE}} | |
# Add additional options to the MSBuild command line here (like platform or verbosity level). | |
# See https://docs.microsoft.com/visualstudio/msbuild/msbuild-command-line-reference | |
run: msbuild /m /p:Configuration=${{env.BUILD_CONFIGURATION}} ${{env.SOLUTION_FILE_PATH}} |