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fix vulkan sdk path
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Inori committed Jun 26, 2023
1 parent c28dbe0 commit dccb690
Showing 1 changed file with 2 additions and 5 deletions.
7 changes: 2 additions & 5 deletions .github/workflows/build-windows.yml
Original file line number Diff line number Diff line change
Expand Up @@ -83,11 +83,8 @@ jobs:
- name: Setup Vulkan SDK Path
run: |
$vk_sdk="${{env.VULKAN_SDK_PATH}}\1.3.250.0"
[Environment]::SetEnvironmentVariable("VULKAN_SDK", $vk_sdk, [EnvironmentVariableTarget]::Machine)
[Environment]::SetEnvironmentVariable("VK_SDK_PATH", $vk_sdk, [EnvironmentVariableTarget]::Machine)
[Environment]::SetEnvironmentVariable("Path", $vk_sdk + "\\Bin;" + [Environment]::GetEnvironmentVariable("Path", [EnvironmentVariableTarget]::Machine), [EnvironmentVariableTarget]::Machine)

"$vk_sdk" >> $env:GITHUB_PATH
- name: Test glslc
working-directory: ${{env.GITHUB_WORKSPACE}}
run: Write-Host $Env:PATH;dir $Env:VULKAN_SDK\\bin;glslc -mfmt=num -o out.h "Graphics\\Sce\\Shaders\\sce_present_frag.frag"
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