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The gizmos plugin would use as identifiers numbers with the 32th bit set, so that we can distinguish them from entity indices.
Every frame, after input events are polled, a system would check what the ScreenPicker detects at the mouse coordinates. We would maintain the same user facing API methods on the Gizmos class (pressed/hovered).
The text was updated successfully, but these errors were encountered:
Blocked on #868.
The gizmos plugin would use as identifiers numbers with the 32th bit set, so that we can distinguish them from entity indices.
Every frame, after input events are polled, a system would check what the
ScreenPicker
detects at the mouse coordinates. We would maintain the same user facing API methods on theGizmos
class (pressed
/hovered
).The text was updated successfully, but these errors were encountered: