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With #518, we now have mouse picking for gizmos, but it would be very useful to able to use this feature for not only gizmos, but also all kinds of rendered objects. This could be used by tesseratos tools or even in actual games.
Solution
Read the tracked issues for more information on how this can be implemented.
The text was updated successfully, but these errors were encountered:
Checklist
screenPickerPlugin
#868screenPickerPlugin
withrendererPlugin
#869screenPickerPlugin
withgizmosPlugin
#870entityPickerPlugin
#871Problem
With #518, we now have mouse picking for gizmos, but it would be very useful to able to use this feature for not only gizmos, but also all kinds of rendered objects. This could be used by
tesseratos
tools or even in actual games.Solution
Read the tracked issues for more information on how this can be implemented.
The text was updated successfully, but these errors were encountered: