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Some small edits worth considering (first contribution in EMC community) #58

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4 changes: 1 addition & 3 deletions package-lock.json

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

4 changes: 2 additions & 2 deletions src/docs/economy.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -21,10 +21,10 @@ The item-based currency allow players to dig it up straight from the ground. Gol
All town protections are removed when a town falls. Find abandoned towns and loot the riches. Stealing is allowed.

### Voting
Run the command `/vote` and click the provided links. You can vote right now by visiting the voting sites [here](https://minecraftservers.org/server/383495) and [here](https://servers-minecraft.net/server-earthmc.1042/vote). You will receive a gold crate with a random award of up to 64 gold ingots after successfully voting for the server. Keep in mind that you are able to vote without being online. Your award will be given to you next time you sign in and can be claimed with `/cr claim`. The most likely award is 4 gold per vote link. It's also possible to win tridents and mending enchantment books from voting although they are very rare.
Run the command `/vote` and click the two links provided to you. You will receive a gold crate for each site you successfully submit a vote to. Currently, you can receive up to two gold crates per 24-hour day cycle. You can receive up to 64 gold or a special item reward on each gold crate you earn. Remember that you can vote even if you're not online, but you won't receive any rewards.

### Shops
Open a shop and sell items to other players. The only thing you need is stock, competitive pricing, and a good location. Hit a chest with the item you want to sell and follow the instructions. The most successful shops are built in capitals. Capitals have the benefit of attracting a lot of customers through the nation spawn. The shopping districts of capitals are usually one of the main sources of income for nations and players alike.
Open a shop and sell items to other players. The only thing you need is sufficent stock of the item you are trying to sell, competitive pricing, and a good location. Left-click a chest with the item you want to sell and follow the instructions. The most successful shops are built in nation capitals, nation capitals have the benefit of attracting a lot of customers through the nation spawn. The shopping districts of capitals are usually one of the main sources of income for nations and players alike. <br /> To learn more about shops, check out the [shops](/shops) page.

### Stock exchanges
While stock exchanges are not officially supported, players have been able to replicate real-life exchanges and make gold from them. Limited pieces of signed paper represent the stocks and can be traded and bought. Stock exchanges are not recommended for newcomers.
2 changes: 1 addition & 1 deletion src/docs/how-to-join-earthmc.mdx
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Expand Up @@ -24,7 +24,7 @@ You're in! Good luck with your adventure!

:::info Queue

You will be placed in a queue **if the server is full**. You can check your position with `/queue`. You will be moved to the main world once you have passed the queue.
You will be placed in a queue **if the server is full**. You can check your position with `/queue`. You will be moved to the main world once you have passed the queue. You can also join the queue for previous versions of the server with `/joinqueue <server>` where you can visit our Terra Nova and Classic EMC servers. Note that our Classic is accesible through spectator mode only.

:::

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54 changes: 33 additions & 21 deletions src/docs/nation.mdx
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Expand Up @@ -6,20 +6,23 @@ sidebar_position: 8
sidebar_label: Nation Guide
custom_edit_url: https://github.com/EarthMC/earthmc-docs/blob/main/src/docs/nation.mdx
---

# Nation guide

![town](/img/nation.webp)

## Create a nation
Creating a new nation costs 1024 gold on Terra Nova and 2048 gold on Terra Aurora. Make sure you deposited the required amount in town's bank via `/t deposit <amount>`. Only a mayor of a town can create a nation. The mayor's town will become the nation capital. Create the nation with `/n new <name>`.

Creating a new nation costs 2048 gold on Aurora and 1024 gold on Terra Nova. Make sure you have deposited the required amount to the town's bank via `/t deposit <amount>`. Only the mayor of a town can create a nation. The mayor's town will become the nation capital. Create the nation with `/n new <name>`.

:::caution

Make sure your nation's name complies with the nation naming [rules](https://earthmc.net/docs/rules).
Make sure your nation's name complies with the nation naming rules in rule 2.1 [rules](https://earthmc.net/docs/rules).

:::

## Nation basics

As a nation leader, you can add allies with `/n ally add <nation>` and invite towns to your nation with `/n add <town>`. Do note that a town needs to be within a radius of 3500 blocks from your capital's home plot to be eligible for invitation.

Give and remove ranks from residents of your nation with `/n rank add <player> <rank>` or `/n rank remove <player> <rank>`. You can also kick towns from the nation with `/n kick <town>`, delete the nation with `/n delete`, toggle public joining to your nation with `/n toggle open`, and set the nation's spawn location anywhere within your capital with `/n set spawn`.
Expand All @@ -29,31 +32,40 @@ Due to nations starting with no allies, you will likely want to get a lot as qui
As your nation gains more citizens, your ranking on `/n list` will increase. Nations fight each other to be on the top of this list as it shows who has put the most time into recruiting towns and players, which is a good indicator of activity. Nations (as well as towns) can also compete in a few categories. These leaderboards can be seen via `/nation (or /town) list by category` (categories should be automatically shown to the command sender).

## Nation ranks

Nation kings can give nation residents ranks with `/n rank add <player> <rank>`.

* **Chancellor** allows the player to do everything a king can do, except of: deleting the nation, setting the capital and setting the king. This is a dangerous rank to give as a player! The unwanted individual could remove allies or kick every town from your nation.
* **Colonists** may invite towns to the nation.
* **Royal-treasurers** can not only deposit, but also withdraw gold from the national bank.
* **Diplomats** are able to send, accept and deny nation ally requests.
- **Chancellor** allows the player to do everything a king can do, except of: deleting the nation, setting the capital and setting the king. This is a dangerous rank to give as a player! The unwanted individual could remove allies or kick every town from your nation.
- **Colonists** may invite towns to the nation.
- **Diplomats** are able to send, accept and deny nation ally requests.

## Nation commands

:::note

Only king and nation residents with appropriate ranks can run nation commands.
Only Kings of the nation can run all of these commands. Chancellors are not allowed to run `/n set king` and `/n delete`.

:::

| Command | Description |
| ---------------------------------- |:--------------------------------------------- |
| /n [name] | Get information of specified nation |
| /n new [name] | Create a new nation |
| /n leave | Makes your town leave nation |
| /n withdraw [amount] | Withdraw gold from nation bank |
| /n deposit [amount] | Deposit gold from nation bank |
| /n add [town] | Invite town to nation |
| /n kick [town] | Kick a town from nation |
| /n ally add/remove [nation] | Add/remove nation ally |
| /n rank add/remove [player] [rank] | Grant/revoke rank from nation resident |
| /n set king [player] | King command to change the king of the nation |
| /n set capital [town] | Set nation capital |
| /n set spawn | Set nation spawn at your location |
| Command | Description |
| ------------------------------------------------------------ | :------------------------------------------------------- |
| /n [name] | Get information of specified nation |
| /n new [name] | Create a new nation |
| /n leave | Makes your town leave nation |
| /n withdraw [amount] | Withdraw gold from nation bank |
| /n deposit [amount] | Deposit gold from nation bank |
| /n add [town] | Invite town to nation |
| /n kick [town] | Kick a town from nation |
| /n ally add/remove [nation] | Add/remove nation ally |
| /n enemy add/remove [nation] | Add/remove nation enemy. Removes or prevents an alliance |
| /n rank add/remove <span>[player]</span> <span>[rank]</span> | Grant/revoke rank from nation resident |
| /n toggle open | Toggle public joining to your nation |
| /n delete | Delete nation |
| /n set king [player] | King command to change the king of the nation |
| /n set capital [town] | Set nation capital |
| /n set spawn | Set nation spawn at your location |
| /n set board [message] | Set nation message of the day |
| /n set taxes [amount] | Set nation taxes per 24-hour cycle |
| /n set title [title] | Set titles for members of your nation |
| /emcmap nationcolor [HEX colour] | Set nation colour on EMC map (**Premium Only**) |
| /emcmap nationoutline [HEX colour] | Set nation outline colour on EMC map (**Premium Only**) |
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