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Mechanical Belt
Stress requirement: 1 SU per RPM
A Mechanical Belt is a mechanical component added by Create that functions as a tool for conveying rotation and for moving items and entities. A Mechanical Belt can be placed over any number of Shafts arranged horizontally, vertically, or diagonally in a single line, provided that no obstructions are present and that the total length is no longer than twenty blocks. An Andesite Casing or Brass Casing can be placed over any segment of a belt, allowing several additional blocks to be connected, including Tunnels.
When rotational force is connected to any shaft of a belt, the belt conveys identical force to every shaft it is connected to. As such, if two shafts are connected to external sources of rotational force, a belt cannot be placed connecting them unless the force is in the same direction and at the same speed.
An item in the world above a moving belt will be attached to its surface, carried to the end, and deposited back into the world. While on the belt, items will not be moved by Encased Fans or passively added to a player's inventory. However, items on a belt can still have bulk washing, smelting, and smoking recipes applied to them, and Funnels placed over a belt can add and remove items. Items in a belt's inventory can also be detected by a Content Observer or split by a Tunnel. In addition, items can be added or removed from its inventory by funnels placed on the sides or below.
A player or mob that walks onto a belt will be carried by it. A player can leave a belt by holding the sneak key and jumping.