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simibubi edited this page Mar 13, 2022 · 3 revisions

for Minecraft 1.18.1 released on March 12th, 2022

Enhancements, Fixes

  • Now using Flywheel 0.6.1
  • Contraption passengers and subcontraptions now behave correctly on disassembly
  • Optimizations to the JEI plugin by mezz & Pepper
  • Added basic modded brewing recipe compatibility to mixers
  • Fixed dyed sails not being placed when printing schematics
  • Fixed sideways belts not being placed correctly when printing schematics
  • Added Upgrade Aquatic compatible fertilizer recipes
  • Remove duplicate sails tag
  • Added new config and tags for better control over infinite draining behaviour
  • Default configuration now enables infinite hose pulley draining for water and lava only
  • Pipes spilling water will now extinguish entities and fires; pipes spilling lava will now set entities on fire
  • Fixed bugs and inconvenient behavior with the config menus
  • Fixed fluids destroying crushing wheel controllers
  • Improvements to advancement descriptions
  • Fixed some of the kinetic item models not using the updated cogwheel uvs
  • Fixed inconsistent uv scaling on belt tunnel assets
  • Removed one of the textured seams visible on tunnel sides
  • Fixed Deployer not allowing overflow items to be extracted in some cases
  • Fixed backlog on belts not actively extracted by funnels that were blocked while the items accumulated
  • Fixed intersecting fan streams making passing ground items unable to be processed
  • Added tag: #create:blaze_burner_fuel/regular: these items are treated like coal by the blaze burner if they cannot be used as fuel in a furnace
  • Added tag: #create:blaze_burner_fuel/special: these items cause the blaze burner to become superheated
  • Fixed models marking shafts and other parts as unshaded
  • Fixed mechanical mixer not working for all non shaped recipes
  • Added glow berries as a potato cannon projectile type
  • Fixed sequenced assembly scene in newer JEI versions
  • Fixed inconsistent JEI fan scenes
  • Fixed diffuse lighting in ponder when using shaders
  • Fixed z-fighting of Portable Storage Interfaces
  • Fixed crash when water cauldrons are loaded as part of a schematic

Localisation

  • Updates to ko_kr.json by qkrehf2
  • Updates to ja_jp.json by CKenJa
  • Updates to zh_cn.json by Demonese
  • Updates to pt_br.json by vyhi
  • Updates to es_es.json by muriplz
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