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To allow for true 16:9 Team Arena menu or HUD designs there would need to be a way to set the virtual screen size to be 16:9 (by specifying the width and height).
screenPlacement PLACE_LEFT PLACE_TOP allows a grid of 3×3 virtual floating areas (plus stretch options). However for a 16:9 design used in narrower aspect it would end up with overlapping elements as currently they are 4:3 floating areas. If the virtual screen size was 16:9 then in 4:3 it would fill width of the screen and spread out vertically.
(Note that screenPlacement currently only affects rendering only so mouse interaction doesn't work correctly.)
The text was updated successfully, but these errors were encountered:
To allow for true 16:9 Team Arena menu or HUD designs there would need to be a way to set the virtual screen size to be 16:9 (by specifying the width and height).
screenPlacement PLACE_LEFT PLACE_TOP
allows a grid of 3×3 virtual floating areas (plus stretch options). However for a 16:9 design used in narrower aspect it would end up with overlapping elements as currently they are 4:3 floating areas. If the virtual screen size was 16:9 then in 4:3 it would fill width of the screen and spread out vertically.(Note that
screenPlacement
currently only affects rendering only so mouse interaction doesn't work correctly.)The text was updated successfully, but these errors were encountered: