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Issues: zturtleman/spearmint
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S_StopAllSounds() doesn't stop all streaming sounds
bug
engine
#339
opened Nov 23, 2022 by
zturtleman
cg_thirdPerson 1 draws crosshair sprite in mirrors
bug
gamecode
#337
opened Oct 6, 2022 by
zturtleman
Misleading comment that networked entityState_t weapon bits must be at least 8
gamecode
#327
opened Jan 27, 2022 by
zturtleman
AAS_PlayerMovementPrediction() doesn't handle friction correctly
bspc
gamecode
vanilla-bug
Bug in Quake 3 1.32b
#324
opened Jun 7, 2021 by
zturtleman
Add .menu option for specifying the virtual screen size
enhancement
gamecode
#322
opened Mar 28, 2021 by
zturtleman
Increase the map limit for skirmish mode
engine
enhancement
gamecode
#320
opened Feb 5, 2021 by
Riccardoman
Atmospheric effects don't work correctly in split-screen
bug
gamecode
#318
opened Jan 15, 2021 by
zturtleman
Light flares (r_flares 2) fade state is not consistent across frames
bug
engine
gamecode
#314
opened Jun 14, 2020 by
zturtleman
"team follow1" can follow local players and doesn't work correctly
bug
gamecode
#313
opened Jun 11, 2020 by
zturtleman
Player models with tag_flag don't display CTF flag in baseq3
bug
gamecode
vanilla-bug
Bug in Quake 3 1.32b
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