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Revert type of zelda entity
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KEKW555 committed Dec 31, 2023
1 parent 8a44bb6 commit e35a8cf
Showing 1 changed file with 5 additions and 5 deletions.
10 changes: 5 additions & 5 deletions src/npc/zeldaFollower.c
Original file line number Diff line number Diff line change
Expand Up @@ -190,20 +190,20 @@ void sub_08068578(ZeldaFollowerEntity* this) {
}
}

void ZeldaFollower_Hide(ZeldaFollowerEntity* this, ZeldaFollowerEntity* follower) {
void ZeldaFollower_Hide(Entity* zelda, ZeldaFollowerEntity* follower) {
follower->unk_68 = 0;
follower->base.spriteSettings.draw = 0;
}

void ZeldaFollower_Show(ZeldaFollowerEntity* this, ZeldaFollowerEntity* follower) {
void ZeldaFollower_Show(Entity* zelda, ZeldaFollowerEntity* follower) {
follower->unk_68 = 1;
follower->base.spriteSettings.draw = 1;
follower->base.animationState = super->animationState;
follower->base.animationState = zelda->animationState;
sub_08068578(follower);
InitAnimationForceUpdate(&follower->base, follower->base.animationState / 2);
}

void sub_080686C4(ZeldaFollowerEntity* this, ZeldaFollowerEntity* follower) {
follower->y.HALF.HI -= 0x10;
void sub_080686C4(Entity* zelda, ZeldaFollowerEntity* follower) {
follower->base.y.HALF.HI -= 0x10;
sub_08068578(follower);
}

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