-
Notifications
You must be signed in to change notification settings - Fork 72
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #619 from octorock/objects
- Loading branch information
Showing
178 changed files
with
3,744 additions
and
3,503 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file was deleted.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
.include "asm/macros.inc" | ||
.include "constants/constants.inc" | ||
|
||
.section .rodata | ||
.align 2 | ||
|
||
gSpriteAnimations_Thunderbolt_0:: @ 0812296C | ||
.include "animations/gSpriteAnimations_Thunderbolt_0.s" | ||
|
||
gSpriteAnimations_Thunderbolt_1:: @ 0812297C | ||
.include "animations/gSpriteAnimations_Thunderbolt_1.s" | ||
|
||
gSpriteAnimations_Thunderbolt_2:: @ 08122988 | ||
.include "animations/gSpriteAnimations_Thunderbolt_2.s" | ||
|
||
gSpriteAnimations_Thunderbolt:: @ 081229A4 | ||
.4byte gSpriteAnimations_Thunderbolt_0 | ||
.4byte gSpriteAnimations_Thunderbolt_1 | ||
.4byte gSpriteAnimations_Thunderbolt_2 | ||
.4byte 00000000 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,12 @@ | ||
#ifndef CUTSCENEORCHESTRATOR_H | ||
#define CUTSCENEORCHESTRATOR_H | ||
|
||
#include "script.h" | ||
|
||
typedef struct { | ||
/*0x00*/ Entity base; | ||
/*0x68*/ u8 unused1[28]; | ||
/*0x84*/ ScriptExecutionContext* context; | ||
} CutsceneOrchestratorEntity; | ||
|
||
#endif // CUTSCENEORCHESTRATOR_H |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,18 @@ | ||
#ifndef ITEMONGROUND_H | ||
#define ITEMONGROUND_H | ||
|
||
#include "entity.h" | ||
|
||
typedef struct { | ||
/*0x00*/ Entity base; | ||
/*0x68*/ u8 unk_68; | ||
/*0x69*/ u8 unk_69; | ||
/*0x6a*/ u8 unk_6a; | ||
/*0x6b*/ u8 unused1[1]; | ||
/*0x6c*/ u16 unk_6c; | ||
/*0x6e*/ u16 unk_6e; | ||
/*0x70*/ u8 unused2[22]; | ||
/*0x86*/ u16 unk_86; | ||
} ItemOnGroundEntity; | ||
|
||
#endif // ITEMONGROUND_H |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
#ifndef LILYPADLARGE_H | ||
#define LILYPADLARGE_H | ||
|
||
#include "entity.h" | ||
|
||
typedef struct { | ||
Entity base; | ||
u8 unk_68[4]; | ||
s32 unk_6c; | ||
s32 unk_70; | ||
s16 unk_74; | ||
s16 unk_76; | ||
union SplitWord unk_78; | ||
union SplitWord unk_7c; | ||
u8 unk_80[2]; | ||
u16 unk_82; | ||
u8 unk_84; | ||
u8 unk_85; | ||
} LilypadLargeEntity; | ||
|
||
#endif // LILYPADLARGE_H |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -4,6 +4,7 @@ | |
* | ||
* @brief Archway object | ||
*/ | ||
#define NENT_DEPRECATED | ||
#include "entity.h" | ||
#include "game.h" | ||
|
||
|
Oops, something went wrong.