While created for Renderdoc .csv files, this is intended to be a general-purpose .csv mesh importer. It will assume vertex indicies as the row number, and crate faces based on that. All options on the import panel have descriptive tooltips.
To install, download ImportCSV.py and install as a blender addon. Do not clone the repository as a .zip file
- Position
- Normal
- UV Maps (up to 5)
- Vertex Colors (up to 5)
In each category, specify the index (0-based) in the .csv for each column of data.
Not pictured: the extra options when the "Show Normalize" is checked. This will add an extra field to each category that will divide input values by a number; "normalizing" the data.