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preset_handler.py
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preset_handler.py
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import ast
import importlib.util
import os
import shutil
import bpy
from .rig_mapping.bone_mapping import HumanFingers, HumanSpine, HumanLeg, HumanArm, HumanSkeleton, SimpleFace
PRESETS_SUBDIR = os.path.join("armature", "retarget")
def get_retarget_dir():
presets_dir = bpy.utils.user_resource('SCRIPTS', path="presets")
retarget_dir = os.path.join(presets_dir, PRESETS_SUBDIR)
return retarget_dir
def install_presets():
retarget_dir = get_retarget_dir()
bundled_dir = os.path.join(os.path.dirname(os.path.realpath(__file__)), "rig_mapping", "presets")
os.makedirs(retarget_dir, exist_ok=True)
for f in os.listdir(bundled_dir):
shutil.copy2(os.path.join(bundled_dir, f), retarget_dir)
def iterate_presets_with_current(scene, context):
"""CallBack for Enum Property. Must take scene, context arguments"""
yield '--', "--", "None" # first menu entry, doesn't do anything
yield "--Current--", "-- Current Settings --", "Use Bones set in Expy Retarget Panel"
_dir = get_retarget_dir()
if os.path.isdir(_dir):
for f in os.listdir(_dir):
if not f.endswith('.py'):
continue
yield f, os.path.splitext(f)[0].title(), ""
def iterate_presets(scene, context):
"""CallBack for Enum Property. Must take scene, context arguments"""
yield '--', "--", "None" # first menu entry, doesn't do anything
_dir = get_retarget_dir()
if os.path.isdir(_dir):
for f in os.listdir(_dir):
if not f.endswith('.py'):
continue
yield f, os.path.splitext(f)[0].title(), ""
def get_settings_skel(settings):
mapping = HumanSkeleton(preset=settings)
return mapping
# absent bones substitutions (left to right)
# for fingers it would be 'fingers.thumb' : ((xL,), (xR,),)
bone_name_synonyms = {
'face.left_eye' : (('eye_master.L', 'master_eye.L'),
('DEF-eye.L', 'eye.L'),
),
'face.right_eye' : (('eye_master.R', 'master_eye.R'),
('DEF-eye.R', 'eye.R'),
),
'right_leg.toe' : (('toe.R', 'toe_fk.R'),),
'left_leg.toe' : (('toe.L', 'toe_fk.L'),),
'right_leg_ik.toe' : (('toe.R', 'toe_ik.R'),),
'left_leg_ik.toe' : (('toe.L', 'toe_ik.L'),),
}
def validate_preset(armature_data, separator=':'):
settings = armature_data.expykit_retarget
a_name = armature_data.bones[0].name
prefix = ""
if separator in a_name:
prefix = a_name.rsplit(separator, 1)[0]
prefix += separator
def find_possible(name, group, attr):
"""returns existing bone name looking with prefix, and within synonyms, or empty string"""
if not name:
return name
if name in armature_data.bones:
return name
else:
if prefix and prefix + name in armature_data.bones:
return prefix + name
synonyms = bone_name_synonyms.get("%s.%s" % (group, attr))
if synonyms:
for syn_grp in synonyms:
if name in syn_grp:
for syn in syn_grp:
if syn != name:
if syn in armature_data.bones:
return syn
if prefix and prefix + syn in armature_data.bones:
return prefix + syn
return ""
for group in ('spine', 'left_arm', 'left_arm_ik', 'right_arm', 'right_arm_ik',
'right_leg', 'right_leg_ik', 'left_leg', 'left_leg_ik', 'face'):
trg_setting = getattr(settings, group)
for k, v in trg_setting.items():
if k == "name" or type(v) is not str or not v:
continue
try:
v1 = find_possible(v, group, k)
if v1 != v:
setattr(trg_setting, k, v1)
except TypeError:
continue
finger_bones = 'meta', 'a', 'b', 'c'
for trg_grp in settings.left_fingers, settings.right_fingers:
for k, trg_finger in trg_grp.items():
if k == 'name': # skip Property Group name
continue
for slot in finger_bones:
bone_name = trg_finger.get(slot)
if bone_name and bone_name not in armature_data.bones:
bone_name1 = find_possible(bone_name, trg_grp.name, k)
if bone_name1 != bone_name:
trg_finger[slot] = bone_name1
def set_preset_skel(preset, validate=True):
"""reads given preset into the active armature's settings"""
if not preset:
return
if not preset.endswith(".py"):
return
preset_path = os.path.join(get_retarget_dir(), preset)
if not os.path.isfile(preset_path):
return
settings = bpy.context.active_object.data.expykit_retarget
if hasattr(importlib.util, "module_from_spec"):
spec = importlib.util.spec_from_file_location("sel_preset", preset_path)
preset_mod = importlib.util.module_from_spec(spec)
spec.loader.exec_module(preset_mod)
if validate:
validate_preset(settings.id_data)
mapping = get_settings_skel(preset_mod.skeleton)
else:
# python <3.5. using a crutch
mapping = get_preset_skel(preset, settings=settings, validate=False)
if validate:
validate_preset(settings.id_data)
return mapping
def get_preset_skel(preset, settings=None, validate=True):
"""reads given preset into the given settings"""
if not preset:
return
if not preset.endswith(".py"):
return
preset_path = os.path.join(get_retarget_dir(), preset)
if not os.path.isfile(preset_path):
return
# run preset on current settings if there are any, otherwise create Preset settings
# the attributes of 'skeleton' are set in the preset
_new_skeleton = settings is None
skeleton = settings if settings else PresetSkeleton()
# HACKISH: executing the preset would apply it to the current armature (target).
# We don't want that if this is runnning on the source armature. Using ast instead
code = ast.parse(open(preset_path).read())
# remove skeleton
code.body.pop(0) # remove line 'import bpy' from preset
code.body.pop(0) # remove line 'skeleton = bpy.context.object.data.expykit_retarget' from preset
eval(compile(code, '', 'exec'))
if settings and validate:
validate_preset(settings.id_data)
mapping = HumanSkeleton(preset=skeleton)
if _new_skeleton:
del skeleton
return mapping
def reset_skeleton(skeleton):
"""Reset skeleton values to their defaults"""
for setting in (skeleton.right_arm, skeleton.left_arm, skeleton.spine, skeleton.right_leg,
skeleton.left_leg, skeleton.right_arm_ik, skeleton.left_arm_ik,
skeleton.right_leg_ik, skeleton.left_leg_ik,
skeleton.face,
):
for k in setting.keys():
if k == 'name':
continue
try:
setattr(setting, k, '')
except TypeError:
continue
for settings in (skeleton.right_fingers, skeleton.left_fingers):
for setting in [getattr(settings, k) for k in settings.keys()]:
try:
for k in setting.keys():
if k == 'name':
continue
setattr(setting, k, '')
except AttributeError:
continue
skeleton.root = ''
skeleton.deform_preset = '--'
def iterate_filled_props(value, prefix="skeleton"):
"""yields only filled non-default skeleton's properties with their paths (path, value)"""
if isinstance(value, bpy.types.PropertyGroup):
if hasattr(value, "_order"):
_items = ((k, value.bl_rna.properties[k]) for k in value._order)
else:
_items = value.bl_rna.properties.items()
for sub_value_attr, sub_prop in _items:
if (sub_value_attr in ("rna_type", "name") or sub_prop.is_hidden):
continue
sub_value = getattr(value, sub_value_attr)
if hasattr(sub_prop, "default") and sub_prop.default == sub_value:
continue
yield from iterate_filled_props(sub_value, prefix="%s.%s" % (prefix, sub_value_attr))
else:
# convert thin wrapped sequences
# to simple lists to repr()
try:
value = value[:]
except BaseException:
pass
yield (prefix, value)
class PresetFinger:
def __init__(self):
self.a = ""
self.b = ""
self.c = ""
self.meta = ""
class PresetSkeleton:
def __init__(self):
self.face = SimpleFace()
self.spine = HumanSpine()
self.left_arm = HumanArm()
self.left_arm_ik = HumanArm()
self.right_arm = HumanArm()
self.right_arm_ik = HumanArm()
self.right_leg = HumanLeg()
self.right_leg_ik = HumanLeg()
self.left_leg = HumanLeg()
self.left_leg_ik = HumanLeg()
self.left_fingers = HumanFingers(thumb=PresetFinger(), index=PresetFinger(), middle=PresetFinger(), ring=PresetFinger(), pinky=PresetFinger())
self.right_fingers = HumanFingers(thumb=PresetFinger(), index=PresetFinger(), middle=PresetFinger(), ring=PresetFinger(), pinky=PresetFinger())
self.root = ""
def copy(self, settings):
"""self <- settings"""
for group in ('spine', 'left_arm', 'left_arm_ik', 'right_arm', 'right_arm_ik',
'right_leg', 'right_leg_ik', 'left_leg', 'left_leg_ik', 'face'):
setting = getattr(self, group)
trg_setting = getattr(settings, group)
for k in setting.keys():
setattr(setting, k, getattr(trg_setting, k))
finger_bones = 'a', 'b', 'c', 'meta'
for group, trg_grp in zip((self.left_fingers, self.right_fingers),
(settings.left_fingers, settings.right_fingers)):
for k in group.keys():
if k == 'name': # skip Property Group name
continue
finger = getattr(group, k)
trg_finger = getattr(trg_grp, k)
for i, slot in enumerate(finger_bones):
# preset/settings compatibility: a,b,c against [0], [1], [2]
try:
setattr(finger, slot, getattr(trg_finger, slot))
except AttributeError:
setattr(finger, slot, trg_finger[i])