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improve tests
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waruqi committed Sep 16, 2024
1 parent 647b1ef commit 1a44c4f
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Showing 6 changed files with 103 additions and 32 deletions.
8 changes: 8 additions & 0 deletions tests/plugins/macro/.gitignore
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# Xmake cache
.xmake/
build/

# MacOS Cache
.DS_Store


6 changes: 6 additions & 0 deletions tests/plugins/macro/src/main.cpp
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#include <iostream>

int main(int argc, char** argv) {
std::cout << "hello world!" << std::endl;
return 0;
}
11 changes: 11 additions & 0 deletions tests/plugins/macro/test.lua
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function test_macro(t)
-- we force to enable ccache to test it on ci
os.exec("xmake f --mode=debug --policies=build.ccache:y -D -y")
os.exec("xmake m -b")
os.exec("xmake -r -a -D")
os.exec("xmake m -e buildtest")
os.exec("xmake m -l")
os.exec("xmake m buildtest")
os.exec("xmake m -d buildtest")
end

75 changes: 75 additions & 0 deletions tests/plugins/macro/xmake.lua
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add_rules("mode.debug", "mode.release")

target("macro")
set_kind("binary")
add_files("src/*.cpp")

--
-- If you want to known more usage about xmake, please see https://xmake.io
--
-- ## FAQ
--
-- You can enter the project directory firstly before building project.
--
-- $ cd projectdir
--
-- 1. How to build project?
--
-- $ xmake
--
-- 2. How to configure project?
--
-- $ xmake f -p [macosx|linux|iphoneos ..] -a [x86_64|i386|arm64 ..] -m [debug|release]
--
-- 3. Where is the build output directory?
--
-- The default output directory is `./build` and you can configure the output directory.
--
-- $ xmake f -o outputdir
-- $ xmake
--
-- 4. How to run and debug target after building project?
--
-- $ xmake run [targetname]
-- $ xmake run -d [targetname]
--
-- 5. How to install target to the system directory or other output directory?
--
-- $ xmake install
-- $ xmake install -o installdir
--
-- 6. Add some frequently-used compilation flags in xmake.lua
--
-- @code
-- -- add debug and release modes
-- add_rules("mode.debug", "mode.release")
--
-- -- add macro definition
-- add_defines("NDEBUG", "_GNU_SOURCE=1")
--
-- -- set warning all as error
-- set_warnings("all", "error")
--
-- -- set language: c99, c++11
-- set_languages("c99", "c++11")
--
-- -- set optimization: none, faster, fastest, smallest
-- set_optimize("fastest")
--
-- -- add include search directories
-- add_includedirs("/usr/include", "/usr/local/include")
--
-- -- add link libraries and search directories
-- add_links("tbox")
-- add_linkdirs("/usr/local/lib", "/usr/lib")
--
-- -- add system link libraries
-- add_syslinks("z", "pthread")
--
-- -- add compilation and link flags
-- add_cxflags("-stdnolib", "-fno-strict-aliasing")
-- add_ldflags("-L/usr/local/lib", "-lpthread", {force = true})
--
-- @endcode
--

4 changes: 1 addition & 3 deletions tests/test_utils/context.lua
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Expand Up @@ -3,11 +3,9 @@ import("test_skip")
import("test_assert")

function main(filename)

local context = { filename = filename }
table.join2(context, test_build())
table.join2(context, test_skip())
table.join2(context, test_assert())

return context
end
end
31 changes: 2 additions & 29 deletions tests/test_utils/test_build.lua
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@@ -1,37 +1,10 @@
-- imports
import("privilege.sudo")

local test_build = {}

function test_build:build(argv)

-- check global config
os.exec("xmake g -c")

-- generic?
os.exec("xmake f -c -D -y")
os.exec("xmake")
os.exec("xmake p -D")
if not is_host("windows") then
os.exec("xmake install -o $(tmpdir) -a -D")
os.exec("xmake uninstall --installdir=$(tmpdir) -D")
end
os.exec("xmake c -D")
-- we force to enable ccache to test it on ci
os.exec("xmake f --mode=debug --policies=build.ccache:y -D -y")
os.exec("xmake m -b")
os.exec("xmake -r -a -D")
os.exec("xmake m -e buildtest")
os.exec("xmake m -l")
os.exec("xmake m buildtest")
os.exec("xmake m -d buildtest")

-- test iphoneos?
if argv and argv.iphoneos then
if is_host("macosx") then
os.exec("xmake m package -p iphoneos")
end
end
os.exec("xmake f -c -D -y --policy=compatibility.version=3.0")
os.exec("xmake -r")
end

function main()
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