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Trouble using linemod #22
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Hello, |
Thanks @nlyubova. That will probably help :) |
Hello,
I have a few other problems:
Thanks for your help, |
You should shift the origin to teh center of the object (center of mass) but not to the bottom (only Tabletop required a mesh with an origin at the bottom). The shift and wrong orientation can be due to several problems: either the origin of mesh is shifted or the image frame_id is wrong ! For the second, it can be your case. check the frame_id of you depth and RGB images and check if it corresponds to the one in the conf file (especially under the parameter ANother thing to check is the image resolution in the training conf file. Doe sit correspond to the image resolution during recognition? AN example from the conf file: Regarding false-positives, try to play with thresholds; also icp thresholds and for the KinectV2, what is the reolution of color and depth images and what is the format 8U/16U/32F? Let me know ! |
@nlyubova thank you for your concern! I shifted the mesh accordingly it indeed resolved my orientation problem. I posted a PR(wg-perception/ork_tutorials#10) on ork_tutorials with the shifted mesh. My mouse, or my arm would still give false-positives with quite high scores (~92).
How do you specify the renderer's width and height? I added your lines in Concerning the KinectV2, HD images are 1920x1080, QHD images are 960x540, SD images are 512x424 Again thanks for the help :) |
Hi, I am having trouble detecting the tutorial's coke can.
The
/real_icpin_ref
seems to have the coke can + a single point (See the green dot in the images). I don't really understand where this dot comes from.The text was updated successfully, but these errors were encountered: