Team Skeleton Warrior
1. Main menu:
- Start Game
- Difficulty Level
- Leader boards
- Credits
- Exit Game
2. Start Game:
- Enter name:
- Begin:
o Character:
§ Movement System:
· WASD – Moving
§ Shooting:
· Arrow Keys
§ Stats:
· Movement Speed
· Attack Power
· Firing Speed
· Level
· Health
§ Model :
· Skull:
o “ -.J.- “ – Level 1 – 2
o “ -.J.= “ – Level 3 – 5
o “ =.J.= “ – Level 6 – 9
o “ -.J.== “ – Level 10 – 12
o “ ==.J.== “ – Level 13+
o Enemy:
§ 0
· Normal Enemy
§ *
· Shoots like the main character
§ =
· Faster than normal enemies
§ &
· Chases player until collision with something
o Mechanics:
§ Colors:
· The game features 5 colors, each with a different hue level.
· The colors can be represented in a list, where the first element is the brightest color and the final element is the darkest color.
· Enemy colors:
o The strength of an enemy is determined by his color.
o The darker the color the stronger the enemy.
o Each time an enemy is hit, his color becomes lighter.
o When his color becomes white, the enemy is destroyed.
o Enemy strength depends on their CURRENT color.
· Background color:
o When an enemy becomes black, the background changes color according to the color list. That means it becomes the next color in the list.
o When that happens, all enemies become the brightest color in the color list.
o A background color change signals that the player has reached a new level.
· Character color:
o When the main character levels up, his color changes into the next one in the list.
· When the background has changed color 20 times (out of 20 maximum colors) and the enemies become black, the player reaches a boss level, where he has to fight against a skeleton warrior.
§ Skeleton Warrior:
· Skeleton Warrior is the final boss of the game.
· He is a giant skeleton with a large amount of health that deals a significant amount of damage.
· On defeat, the player is notified of his victory and has his score recorded in the leader board.
§ Difficulty level:
· The difficulty level directly represents the strength of the enemies.
· With each individual increase of difficulty all enemies on the field become stronger (For example, x0.2 times their previous strength).
§ Levels:
· The more the player plays the harder the game becomes.
· The difficulty level changes as the background darkens.
§ Character progression:
· When the character successfully kills a certain amount of enemies, he gains a level.
· A level changes his color visually as described above and also gives the player an option to improve his stats.
§ Ending:
· On player defeat:
o “You have been defeated.” message appears on screen.
o The player’s score is recorded in the leader boards under “Unsuccessful attempts” section along with his name.
· On player victory:
o “You were victorious.” message appears on screen.
o The player’s score is recorded in the leader boards under “Successful attempts” section along with his name.
- End.
3. Difficulty level:
- Determines how hard the game is.
- Can be 3 levels: Normal, Hard, Warrior
- Normal makes the game x1 harder.
- Hard makes the game x2 harder.
- Warrior makes the game x3 harder.
4. Leader boards :
- Two types of leader boards
o Unsuccessful attempts:
§ Provides a list of the top 10 unsuccessful attempts of the player.
o Successful attempts:
§ Provides a list of the top 10 successful attempts of the player.
- Each leader board includes:
o Rank number
o Player name
o Player score
o Player level
5. Credits:
- They will include a list with the names of everybody on the team.
- Why the project was created.
6. Exit game:
- Exits the game.